RL78/G1D
26.6.1 Self-programming procedure
The following figure illustrates a flow for rewriting the code flash memory by using a flash self-programming library.
R01UH0515EJ0120 Rev.1.20
Dec 16, 2016
Figure 26-8. Flow of Self Programming (Rewriting Flash Memory)
Code flash memory control start
Initialize flash environment
Flash shield window setting
Erase
Write
Verify
Flash information getting
Flash information setting
Close flash environment
End
CHAPTER 26 FLASH MEMORY
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Inhibit access to flash memory
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Inhibit shifting STOP mode
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Inhibit clock stop
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