S5PC110_UM
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ISO/IEC 13818-2 MPEG-2
Decoding supports Main Profile High level
o
Decoding supports MPEG-1 except D-picture
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SMPTE 421M VC-1
Decoding supports Simple Profile Medium Level/ Main Profile High Level/ Advanced Profile Level4
o
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JPEG Codec
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Supports Compression/ decompression up to 65536x65536
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Supported format of compression
Input raw image: YCbCr4:2:2 or RGB565
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Output JPEG file: Baseline JPEG of YCbCr4:2:2 or YCbCr4:2:0
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Supported format of decompression (Refer to Chapter 9.13. JPEG)
Input JPEG file: Baseline JPEG of YCbCr4:4:4, YCbCr4:2:2, YCbCr4:2:0, or gray
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Output raw image: YCbCr4:2:2 or YCbCr4:2:0
o
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Supports general-purpose color-space converter
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3D Graphic Engine (SGX540)
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Supports 3D graphics, vector graphics, and video encode and decode on common hardware
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Tile-based architecture
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Universal Scalable Shader Engine – multi-threaded engine incorporating Pixel and Vertex Shader
functionality
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Industry standard API support –OGL-ES 1.1 and 2.0 and OpenVG 1.0
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Fine grained task switching, load balancing, and power management
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Advanced geometry DMA driven operation for minimum CPU interaction
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Programmable high-quality image anti-aliasing
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Fully virtualized memory addressing for functioning of operating system in a unified memory architecture
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2D Graphic Engine
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BitBLT
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Supports maximum 8000x8000 image size
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Window clipping, 90°/180°/270°Rotation, X Flip / Y Flip
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Reverse Addressing (X positive/negative, Y positive/negative)
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Totally 4-operand raster operation (ROP4)
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Alpha blending (fixed alpha value / per-pixel alpha value)
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Arbitrary size pixel pattern drawing, Pattern cache
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16/24/32-bpp. Packed 24-bpp color format
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Analog TV interface
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Out video format: NTSC-M/ NTSC-J/ NTSC4.43/ PAL-B, D, G, H, I/ PAL-M/ PAL-N/ PAL-Nc/ PAL-60
compliant
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Supported input format: ITU-R BT.601 (YCbCr 4 :4 :4)
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Supports 480i/p and 576i resolutions
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Supports Composite
1 OVERVIEW OF S5PC110
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