Autodesk 24000-000000-9860 - Revit Architecture - PC User Manual page 509

User guide
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Property
Amount
Glass Properties
You can define the following properties for glass materials on the
dialog. See also
Glass, glazing, and mirrors
Property
Color (Transmittance)
Reflectance
Index of Refraction
Roughness
Bump Pattern
Glazing Properties
You can define the following properties for glazing materials on the
dialog. See also
Glass, glazing, and mirrors
Property
Color (Transmittance)
Reflectance
Description
Relative height or depth of the specified bump pattern. Enter 0 to make the surface
flat. Enter higher decimal values (up to 1.0) to increase the depth of the surface irreg-
ularities.
on page 477.
Description
Color of the glass. (Transmittance refers to the light that passes through the glass.)
Select a predefined glass color, or select Custom to specify a color. See
Render Appearance Color
on page 476.
Percentage of light striking the glass that bounces off rather than being absorbed or
passing through (transmittance). Enter a value between 0% and 50%.
Measurement of how much a ray of light bends when entering the glass. Select a
predefined index, or select Custom to specify an index number between 0 (no refrac-
tion) and 5 (most refraction).
Relative amplitude of bumps in the surface of the glass. Enter 0 to make the surface
flat. Enter higher decimal values (up to 1.0) to increase the depth of the surface irreg-
ularities.
Bump pattern to use on the finished surface. A bump pattern defines raised and
lowered areas based on dark and light areas of an image file. To define a custom
bump pattern, select Custom. See
on page 476.
on page 477.
Description
Color of the glazing. (Transmittance refers to the light that passes through the glazing.)
Select a predefined glazing color, or select Custom to specify a color. See
a Render Appearance Color
on page 476.
Percentage of light striking the glass that bounces off again (like a reflection) rather
than being absorbed or passing through (transmittance). Enter a value between 0%
and 50%.
Changing the Render Appearance of a Material | 471
Render Appearance tab
Specifying an Image File for a Render Appearance
Render Appearance tab
of the Materials
Specifying a
of the Materials
Specifying

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