4 Drag the camera to modify the camera level. Drag the hollow blue dot to modify the focal point
Displaying a 3D View
Double-click the 3D view name in the Project Browser.
If the view is open but hidden behind another view, click Window menu
Specifying Camera Location in a 3D View
The Orient command sets the location of the camera in a 3D view. Changes made to the orientation or
position of the 3D camera are considered temporary until they are saved. For information on saving a 3D
view, see
Saving a 3D View Orientation as a Project View
1 Open a 3D view.
2 Click View menu
3 Select from the following options:
Modifying the Camera Position in a Perspective 3D View
NOTE Changes made to the orientation or position of the 3D camera are considered temporary until they are
saved. For information on saving a 3D view, see
The hollow blue dot is the focal point and the pink dot is the target point.
around the axis of rotation (the target point).
Orient.
Directions: orients the camera north, south, east, west, northeast, northwest, southeast, or
southwest.
Top: places the camera at the top of the model.
By Plane: opens the Select Orientation Plane dialog where you can select a work plane to
orient the view to. For more information about work plane options, see
Planes
on page 265.
To Other View: opens the Orient to Other View dialog where you can select another view.
The camera moves to the same location as in the view you specify, and a section box is placed
around the model that emulates the extents of the selected view.
NOTE To turn off the section box, in the Project Browser right-click the view name and select
Properties. In the Element Properties dialog, clear the Section Box check box.
on page 193.
Saving a 3D View Orientation as a Project View
<view name>.
Sketching and Work
on page 193.
Displaying a 3D View | 113
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