Render Appearance Properties - Autodesk 24000-000000-9860 - Revit Architecture - PC User Manual

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3 Click OK.
In addition to aligning the rendering texture to the surface pattern, you can also align the surface pattern
to faces of the model element, as desired. See

Render Appearance Properties

The properties of render appearances vary depending on the mental ray
shader is an algorithm that tells the program how to calculate surface rendering. Each shader requires different
information to render the material accurately.
The following topics describe the render appearance properties for each shader.
NOTE The render appearance can affect the amount of time required to render an image. See
and Materials
Ceramic Properties
You can define the following properties for ceramic materials on the
dialog.
Property
Type
Color
Finish
Finish Bumps
468 | Chapter 9 Customizing Project Settings
on page 1174.
Description
Type of material: Ceramic or Porcelain.
Color of the render appearance for the material. See
Color
TIP To specify a grout color, use an image file that shows both the tile color and the
grout color.
Texture of the finished surface.
Bump pattern to use on the finished surface (for example, to represent the surface
roughness). To define bumps using an image, select Custom. See
File for a Render Appearance
Aligning the Surface Pattern on a Model Element
on page 476.
on page 476.
®
shaders used to render them. A
Render Performance
Render Appearance tab
of the Materials
Specifying a Render Appearance
Specifying an Image
on page 464.

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