Editing A Walkthrough Path - Autodesk 24000-000000-9860 - Revit Architecture - PC User Manual

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After you finish placing camera key frames, Revit Architecture creates a walkthrough view under the
Walkthroughs branch of the Project Browser and assigns it the name Walkthrough 1.
A walkthrough path might look something like the following image. The red dots indicate key frames.

Editing a Walkthrough Path

1 In the Project Browser, right-click the walkthrough view name, and select Show Camera.
2 To move the entire walkthrough path, on the Design Bar, click Modify, and drag the path to
3 To edit the path, on the Options Bar, click Edit Walkthrough.
Dragging the Camera to a New Frame
1 For Controls, select Active Camera.
2 Drag the camera along the path to the desired frame or key frame. The camera snaps to key
3 You can also type the frame number in the Frames text box.
4 While the camera is active and located at a key frame, you can drag the target point of the
Changing the Walkthrough Path
1 For Controls, select Path.
2 Drag a key frame to the desired location.
Adding Key Frames
1 For Controls, select Add Key Frame.
2 Place the cursor along the path, and click to add a key frame.
Removing Key Frames
1 For Controls, select Remove Key Frame.
2 Place the cursor on an existing key frame on the path, and click to remove it.
118 | Chapter 4 Project Views
the desired location. You can also use the Move command. See
Tool
on page 302.
You can select which control in the path you want to edit from the drop-down menu. Controls
affect the position and direction of the camera.
frames.
camera and the far clip plane. If the camera is not at a key frame, you can only change the far
clip plane.
The key frames become controls along the path.
Notice that the value in the Frames text box stays constant.
Moving Elements with the Move

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