2 Specify render appearances for materials, and apply materials to model elements.
See
Materials
3 Define lighting for the building model.
If the rendered image will use artificial lights, add them to the building model. See
1100.
If the rendered image will use natural light, define sun and shadow settings. See
Source for Shadows
4 (Optional) Add the following to the building model:
Plants
People, cars, and other entourage
Decals
5 Define render settings.
See
Defining Render Settings
6 Render the image.
See
Creating the Rendered Image
7 Save the rendered image.
See
Saving the Rendered Image as a Project View
on page 1170.
Lights
When designing a building, you can place artificial lights on its exterior and interior to address lighting
needs and plan the visual impact of lights. You can define lighting fixtures and their light sources, placing
them in the building model for best effect. When you render a 3D view, you can specify whether the artificial
lights, natural light, or both, will display in the rendered image.
Related topic
Defining the Sunlight Source for Shadows
Lights Overview
Lighting is an important factor in conveying the design intent. When rendering a 3D view of a building
model, you can use natural light, artificial light, or both to illuminate the building.
For natural light, you specify the direction of the sunlight, or the location, date, and time of day to achieve
a realistic representation of sunlight on the building. For artificial light, you add lighting fixtures to the
building model, organizing them into light groups if desired. Before rendering, you can turn on or off
individual lighting fixtures or light groups to achieve the desired effect. The resulting rendered image shows
the effects of lighting on the design.
1100 | Chapter 17 Rendering
on page 459.
on page 204.
on page 1159.
on page 1168.
on page 1170 or
Exporting the Rendered Image to a File
on page 204
Lights
on page
Defining the Sunlight
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