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495B1-05A111-1301 - 3ds Max Design 2010
Autodesk 495B1-05A111-1301 - 3ds Max Design 2010 Manuals
Manuals and User Guides for Autodesk 495B1-05A111-1301 - 3ds Max Design 2010. We have
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Autodesk 495B1-05A111-1301 - 3ds Max Design 2010 manual available for free PDF download: User Manual
Autodesk 495B1-05A111-1301 - 3ds Max Design 2010 User Manual (916 pages)
User Guide
Brand:
Autodesk
| Category:
Software
| Size: 18.77 MB
Table of Contents
Table of Contents
3
Chapter 1 Preface
13
About Composite
13
About this Guide
14
Getting Help
14
Part 1 Getting Started
17
Chapter 2 About Getting Started
19
About the Chapters
19
Chapter 3 Interface Fundamentals
21
Basic Interface Functions
21
Entering Text
22
Dragging and Dropping
23
The Gate UI
24
The Drop Gate
26
The Composite Interface
29
The Menu Bar
31
Tools, Views & Pick List Tabs
42
The Player
46
Zooming and Panning
51
Navigating and Browsing
52
The File Browser
53
Working with Schematic
62
Chapter 4 Start Compositing Now
89
Try First, Read Later
89
Start Composite, Create Composition, Import Media and Go
89
Add Media
93
Add Tools
95
To Render the Composition
98
Part 2: Reference
103
About Reference
105
Chapter 5 About Reference
105
About the Chapters
105
Projects
107
Chapter 6 Projects
107
About Projects
107
Example Workflows
109
Setting Project Preferences
109
Archiving or Restoring
116
Wiretap
123
Chapter 7 Wiretap
123
Accessing the IFFFS Libraries on the Network Using Wiretap
123
Accessing Media Via Wiretap
124
Accessing IFFFS Clips
125
Importing Media
127
Chapter 8 Importing Media
127
About Media
127
Physical Location of Media
128
Supported Media Formats
128
Importing Media
130
Using the Image Import Tool
137
Log to Lin Workflows
138
Moving Imported Compositions into Project Folders
138
Image and File I/O
139
Channel Assignments
140
Premultiplication
150
Chapter 9 Getting Familiar with Your Workspace
151
Working with a Task-Based UI
152
Pick List
153
Tool Presets
158
Animation Editor
161
Layer Editor
162
Player
165
View Layouts
165
Color Picker
166
Calculators
173
Hotkey Editor
175
Setting User Preferences
180
Previewing Video
184
Creating User Defined Attributes
188
Other Workspace Functions
199
Chapter 10 The Player
201
About the Player
202
Player View Default Settings
202
The Player
202
Setting the Target
203
Setting Context Points
203
Playing Back in Multiple Views
204
Playback Performance
204
Setting the Target for the Player
206
Setting the Channels for the Target
207
Setting the Mark in and Mark out Points for Playback
209
Setting the Repeat Mode
209
Setting the Frame Rate for Playback
209
Setting the Real-Time Playback Preference
210
Synchronizing or Separating Playback between Views
211
Setting the Playback Point When the Player Updates
212
Setting the Resolution for a Player
213
Setting the Grid in the Player
213
Setting a Region of Interest (ROI) in the Player
214
Displaying Masks and Guides
215
Showing or Hiding Tiles
216
Turning Hardware Rendering on or off
217
Setting the Pixel Aspect Ratio of the Player
218
Displaying Player Option Information in the Player View
218
Displaying Manipulators in the Player
220
In-Player Pixel Display
221
Adjusting the Zoom or Pan
221
Applying a LUT or Color Conversion Tool to the Player
222
The Mini-Player
223
The Fullscreen Player
225
Chapter 11 Working with Compositions
229
Creating Compositions
229
Rendering, Caching and Versioning
236
Linking Compositions
246
Closing a Composition
248
Chapter 12 Multilayer Compositing and 3D Effects
251
Reaction Compositing and Effects
252
Compositing Workflow
254
Basic Compositing in Reaction
255
Working with Maya Pre-Comps
262
Working with Layers
263
Duplicating Layers
264
Working with Geometric Surfaces
266
Using Parenting Axes
268
Working with Materials
269
Working with Lights
280
Working with Cameras
286
Camera Mapping
293
3D Displacement
295
Transforming Objects
300
Reaction Rendering Effects and Output Results
302
Setting up a Stereo Camera Rig
305
Pre-Compositing
311
Chapter 13 Pre-Compositing
311
About Pre-Compositing
311
The Pre-Compositing Import Options
318
About Anchors
319
Using Pre-Compositing Templates
322
Pre-Comp File Creation and Updates
325
Merging Layers
333
Chapter 14 Importing FBX Files
335
FBX Import Limitations
341
Premultiplication
349
Chapter 15 Premultiplication
349
Premultiplied Images
349
When to Premultiply
349
Common Problems with Premultiplication
350
Premultiplication Tools
350
2D Compositing
351
Chapter 16 2D Compositing
351
About 2D Compositing
351
Compositor
351
Alpha Tools
354
Alpha Levels
355
Blur Alpha
360
Clamp Alpha
361
Cleanup Alpha
361
Comp Alpha Tool
362
Drop Alpha
368
Edge Tool
368
Fade Tool
369
Set Alpha Tool
372
Channel Processing Tools
373
Channel Extract Tool
374
Out of Range Tool
374
Channel Replace Tool
375
Channel Rewire Tool
376
Composition Tools
377
Blend & Comp
379
Math Ops
382
Multi-Stream Compositing
383
Stereo Viewing
386
Chapter 17 Image Processing Tools
391
About Image Processing Tools
391
Filtering Tools
391
Remove Dust Tool
392
Lens Blur Tool
412
Median Tool
418
Unsharp Mask
420
Sharpen Tool
420
Formatting Tools
421
Convert Depth Tool
422
Crop Tool
422
Premultiply Tool
425
Unpremultiply Tool
426
Resize Tool
427
Image Generation Tools
431
Bilinear Ramp Tool
433
Checkerboard Tool
435
Color Source Tool
436
Linear Ramp Tool
437
Radial Ramp Tool
438
Noise Tool
439
Slate Tool
441
Transform Tools
443
D Transform Tool
444
Flip Tool
447
Orient Tool
448
Panner Tool
449
Chapter 18 Pixel Expressions
451
About Pixel Expressions
451
PXL Tool
452
Output Tab
456
CTL Tool
475
Chapter 19 Warping
479
About Warping
479
Warp 2D
479
Options Tab
489
2D Transforms
490
Cropping and Filtering the Output
494
Warping Tools
496
Chapter 20 Effects Tools
509
About Effects Tools
509
Drop Shadow
509
Glow
510
Chapter 21 Managing Film Grain
513
About Managing Grain
513
Adding Grain to a Composition
514
Removing Grain from a Composition
516
Fine-Tuning the Grain
517
Saving and Loading Grain Profiles
519
Chapter 22 Pulling Keys and Creating Mattes
521
Keying Concepts
521
Keying Workflow
524
Extracting a Key Using the Diamond Keyer
526
Creating a Difference Matte Using the Difference Tool
529
Extracting a Key Using the Luma Keyer
530
Removing Color Spill with Color Curves
531
Keyer Super Tool
534
Supported Features
535
Chapter 23 Masking
549
About Masking
549
Masking Concepts
550
Garbage Mask Tool Tabs
550
Creating Masks
552
Editing Masks
555
Transforming Masks
560
Creating and Editing Edges
566
User Settings
567
Output Tab Settings
570
Options Tab Settings
571
Pixel Masking
572
Masking Parameters
573
Raster Paint
579
Chapter 24 Raster Paint
579
About Raster Paint
579
Paint UI
580
Layer Editor
580
Paint Brush Controls and Attributes
581
Paint Stroke Controls
584
Working with Layers
584
Adding, Deleting, Clearing, and Wiping Layers
586
Deleting Layers
588
Layer Behavior
590
Stroke Operations
594
Vector Paint
607
Chapter 25 Vector Paint
607
About Vector Paint
607
Vector Paint Image Inputs
608
Shape Properties
608
Vector Paint UI
609
Main Tab
613
Brush Tab
621
Settings Tab
624
Color Correction
629
Chapter 26 Color Correction
629
About Color Correcting
630
Applying Luts
630
Working with ASC Cdls
636
Broadcast Safe Tool
637
Transforming Color Space with the Log and Delog Tools
639
Color Correcting with CC Basics
642
CC Histogram
651
Clamp Color Tool
656
Color Space Tool
657
Processing Images with Photo Lab
658
Inverting an Image
661
Remap Color
661
Set Fill Color
666
Solarizing an Image
666
Creating a Monochrome Image
667
Modifying a Display with the Pass through Tool
668
Setting the Amount of Gray in an Image
668
Converting an Image to Srgb
668
Chapter 27 Animation
671
Animation Concepts
672
The Animation Tab
673
Composition Browser
673
Animation Editor
674
The Animation Property Area
678
Player Controls
679
Working with Cue Marks
680
Contextual Menus
682
Keyframing Workflows
686
Marking Attributes for Keyframing
686
Marking Attributes for Keyframing
687
Setting Keys Manually
688
Setting Keyframes Automatically
692
Editing Keyframes in the Tool UI
693
Editing Keyframes in the Animation Editor
694
Adding and Deleting Keyframes
695
Modifying Interpolation
699
Modifying Extrapolation
700
Temporarily Modifying Attribute Values
700
Customizing the Layout When Working with Animation Curves
701
Global Time Vs. Local Time
702
Time Offsets, Keyframing, and Instancing
702
Chapter 28 Time Tools
703
Retiming Footage with the Retimer Tool
703
About Timing Curves
704
Converting the Frame Rate
707
Offsetting Time
708
Chapter 29 Customization Tools
711
The Macro Super Tool
711
Chapter 30 Vectors
723
About Motion Vectors
723
Importing Motion Vectors from Maya
724
Computing Motion Vectors
726
Show Vectors
728
Expressions
731
Chapter 31 Expressions
731
About Expressions
732
Short Expressions
733
Expression Input Paths
734
Visual Linking
734
Visual Linking Methods
734
Navigating the Expression String
740
Validating and Applying the Expression String
741
Viewing the Expression
741
Associating Comments with an Expression
742
Editing an Expression
743
Removing an Expression
744
Setting Expressions Examples
745
Expression Reference Tables
757
Arithmetic Operators
758
Comparison Operators
758
Operator Precedence
759
Math Functions
759
Vector Functions
760
Random Number Functions
761
Rounding Functions
762
Trigonometric Functions
762
Constants
763
Time Functions
763
Profile Functions
763
Conditional Functions
764
Chapter 32 Tracking and Stabilizing
765
About Tracking and Stabilizing
766
Tracking Concepts
766
Stabilizing Concepts
767
Tracker UI
767
Tracking Workflow
769
Choosing a Reference Point
774
Positioning the Reference Box
775
Resizing the Reference and Tracker Boxes
776
Resetting the Reference Box
778
Resetting the Tracker Box
779
Changing the Color of a Tracker
780
How the Tracker Works
781
Tracking Position
782
Tracking the Scale of an Object
785
Tracking the Rotation of an Object
787
4-Point Tracking
789
Tracking Difficult Shots
792
Correcting Errors
794
Stabilizing
795
1-Point Stabilizing
798
2-Point Stabilizing
800
Simultaneous Stabilizing and Tracking
802
Chapter 33 Video Tools
807
About Video Tools
807
Deinterlace
807
Field Selection
809
Interlace
813
Pulldown
814
Chapter 34 Utilities
817
About Utilities
817
Comparison Tool
818
Notes Tool
824
Pass through Tool
825
Switcher Tool
826
Appendix A Hotkeys
829
Hotkeys
830
Windows and Linux
830
Login Screen
830
General
830
User Interface Elements
831
Browsers
835
Composition Hotkeys
836
Views
839
Tools
844
Mac os
849
Login Screen
850
General
850
User Interface Elements
851
Browsers
854
Composition Hotkeys
855
Views
858
Tools
863
Appendix B Composite Executables
871
Working with the Composite Executables
871
Composite Executable
872
Txcheck Executable
872
Txperf Executable
874
File System
876
Txversion Executable
878
Appendix C Python Scripting
879
About Python Scripting
879
Appendix D Initialization Variables and String Substitutions
885
Initialization Variables
885
String Substitutions
886
Appendix E Glossary
889
List of Terms
889
Index
899
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