Autodesk 24000-000000-9860 - Revit Architecture - PC User Manual page 1155

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Defining the Geometry of a Light Source
The geometry of a light source determines the shape of the light that emits from the lighting fixture. For
example, the following image shows 2 different geometries for light sources.
NOTE The Family Editor is the only place where you can define the geometry of a light source in a lighting fixture
family. You cannot change the geometry of a light source for a lighting fixture in the context of a project.
To define the geometry of a light source
1 Create a lighting fixture family, or open a lighting fixture family for editing.
See
Creating a Lighting Fixture with One Light Source
Fixture Family
2 In the drawing area, select the light source.
In the Family Editor, the light source is generally represented by a yellow outline or shape.
NOTE If the light source does not display in the Family Editor, the light source is not turned on. To
turn it on, click Settings
3 On the Options Bar, click Light Source Definition.
As an alternative, you can right-click the light source, and click Element Properties. In the
Element Properties dialog, for Light Source Definition, click Edit.
The Light Source Definition dialog displays.
on page 1115.
Family Category and Parameters, select Light Source, and click OK.
on page 1105 or
Creating and Modifying Lighting Fixtures | 1117
Modifying a Lighting

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