Setting Byte, Integer, Double Precision Integer, And Real Type Variables - YASKAWA DX100 Operator's Manual

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DX100

3.9.4.1 Setting Byte, Integer, Double Precision Integer, and Real Type Variables

3
Teaching
3.9 Other Job-editing Functions
• Play Speed V: 
MOVL V=I000 
The variable I000 is used for speed V with this move
instruction. 
The unit for V is 0.1mm per second. 
For example, if I000 were set as 1000, the following would
be true: 
I000=1000  unit for V is 0.1mm/s  V=100.0mm/s 
Note that, depending on the unit being used, the value of
the variable and the value of the actual speed on occasion
might not match.
• Play Speed VJ: 
NOTE
MOVL VJ=I000 
The unit for VJ is 0.01%. 
For example, if I000 were set as 1000, the following would
be true: 
I000=1000  unit for VJ is 0.01%  VJ=10.00%.
• Timer T: 
TIMER T=I000 
The unit for T is 0.01 seconds. 
For example, if I000 were set as 1000, the following would
be true: 
I000=1000  unit for T is 0.01 seconds  T=10.00
seconds.
1. Select {VARIABLE} under the main menu.
– {BYTE}, {INTEGER}, {DOUBLE}, and {REAL} are displayed for the
sub menu.
2. Select desired variable type.
– The BYTE VARIABLE window appears. (Following is a case that
{BYTE} is selected.)
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RE-CSO-A037

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