AT&T MERLIN LEGEND Release 2.0 System Programming Manual page 320

Hide thumbs Also See for MERLIN LEGEND Release 2.0:
Table of Contents

Advertisement

Programming
Procedures
Display/Instructions
Step
lf you select Pattern, go to
Step 6a.
If you select Operator, go to
Step 6b.
If you select Type of Number,
go to Step 6c.
If you select Delete Digit, go to
Step 6d.
For pattern, do the following:
1. Enter the table number
(if you are programming
a sequence, enter the
lowest number).
2. Save your entry.
x = number entered in number 1 of Step 6a
nnn = current pattern
3. Erase current pattern.
On the console
Press the button next to
your selection.
Dial [n].
Select Enter.
Press Drop.
Special Services Tables
On the PC
Press the function key
next to your selection.
Type [n].
[F10]
Press
[Alt]
[P]
Press
+
3-229

Advertisement

Table of Contents
loading

Table of Contents