Table Of Contents - Sony BZDM-7020 User Manual

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Table of Contents

Chapter 1
Overview
Chapter 2
Location and
Function of
Parts
Chapter 3
Three-
Dimensional
Transformation
(Continued)
System Introduction ................................................................. 1-2
System Configuration ...................................................... 1-2
Features ........................................................................... 1-3
Starting Up and Powering Off ......................................... 1-5
Examples of DME-7000 Effects ............................................... 1-6
Three-Dimensional Transformations .............................. 1-6
Background and Edge Effects ......................................... 1-7
Freeze and Afterimage Effects ........................................ 1-7
Overall Image Effects ..................................................... 1-8
Video Signal Effects ....................................................... 1-9
Nonlinear Effects .......................................................... 1-10
Control Panel ............................................................................ 2-2
Transformation Operation Section ......................................... 2-3
Key Frame Operation Section ................................................. 2-6
Channel Selection Section ...................................................... 2-10
Menu Operation Section ........................................................ 2-12
Numeric Keypad Section ....................................................... 2-14
Transformation Basics ............................................................. 3-2
Basic Procedure ............................................................... 3-2
Three-Dimensional Coordinates ..................................... 3-4
Trackball and Z-Ring Control ......................................... 3-6
Moving the Image ..................................................................... 3-8
Moving in the Source Coordinate Frame ........................ 3-8
Moving in the Target Coordinate Frame ....................... 3-10
Rotating the Image ................................................................. 3-12
Rotating in the Source Coordinate Frame ..................... 3-12
Rotating in the Target Coordinate Frame ...................... 3-14
Moving the Axes of Rotation ................................................. 3-16
Frame ..................................................................... 3-16
Frame ..................................................................... 3-18
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