Sony BZDM-7020 User Manual page 203

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Displaying the global coordinate axes – F4 (GLOBAL
AXIS)
Press F4 (GLOBAL AXIS), turning it on.
This displays the global axes.
When the combiner option is used to combine a number of DME
channels, the global coordinate axes can be used to move and
rotate the combined picture along them and about them.
Labeling the axes – F5 (AXIS NAME)
Press F5 (AXIS NAME), turning it on.
This attaches labels "X", "Y", and "Z" to the corresponding axes.
Displaying the channel ID – F6 (CHANNEL ID)
Press F6 (CHANNEL ID), turning it on.
This displays a number to identify the DME channel for which the
wire frame (or other graphics element) is currently displayed. This
number is followed by a letter "F" or "B" to indicate which side of
the wire frame is actually displayed: the front side or back side.
Wire frame
Wire frame, local coordinate axes, and channel ID
Displaying a wire frame – F7 (WIRE FRAME)
Press F7 (WIRE FRAME), turning it on.
This displays a frame which shows the current position and size of
an image.
In video modifying operations such as translation and rotation, the
image and wire frame move in unison. In non-linear effects, only
the image is transformed.
Local coordinate
axes
Channel ID
Chapter 5 Special Effects Operations
5-119

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