Sony BZDM-7020 User Manual page 90

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Auto Cube Function
Auto Cube Function
Creating, Moving, and Rotating a Cube
5-6
Chapter 5 Special Effects Operations
Using the auto cube function to move or rotate any parallelepiped
(six faced solid with all opposite faces parallel) such as a cubic or
slab, you can automatically carry out the switch between front and
back video. Since you can use one image to provide a pair of
opposite faces, you can create a symmetrical solid with the
minimum number of channels or edit operations.
This section describes how to create a cube or slab, and move or
rotate it using the auto cube function.
The first example shows how to create, move, and rotate a cube of
side 6.00 units.
Preliminary operations
First make the following settings.
• In the CHANNEL ASSIGN menu (see page 10-5), set F5
(GLOBAL ENABLE) to "ON".
• Press the CLR WORK BUFF button twice to clear the
parameters in the working key frame buffer.
• In the FRONT KEY menu (see page 6-6), set the key signal type
to "Internal".
• In the COMBINER menu (see page 5-74), set F5 (DEPTH) to
"ON".
• In the BKGD menu (see page 5-13), set F1 (BKGD) or F7
(CLEAN KEY) to "ON".

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