Samsung S5PC110 Manual page 1385

Risc microprocessor
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S5PC110_UM
5.1.4 2D FEATURES IN G3D
A dedicated processing pipeline processes 2D graphics within the SGX540 core. The OpenVG API uses these
advanced techniques. This API is fully supported.
The 2D features in G3D include:
Supports x2 clock frequency, that is, twice the frequency of the SGX540 core (optional)
Supports ROP 2, 3, and 4 (including AA text)
Supports source, pattern (brush), destination, and mask surface
Enables alpha blending (per-pixel and global)
Supports color key
Supports these input formats: 1-, 2-, 4- and 8-bit palletized; and 4- and 8-bit alpha
Supports these input and output formats: RGB(A) -- 3:3:2, 4:4:4:4, 5:5:5, 5:5:5:1, 5:6:5, 8:8:8:8, and 8:8:8:0
Strides up to 2048 pixels
Provides throughput (Note: All performance figures are affected by memory bandwidth. The basic assumption
is that 2D pipeline operates at x2 SGX540 core frequency).
All ROPs (including color fill) – Two per clock
Source Copy – Two per clock
Alpha Blends – 2 per clock
Rotated Blits – 2 per clock
Supports other 2D features such as:
Clipping, scissoring, and masking
Paint generation and image interpolation
Geometry generation
Translucency
Gradients
Complex pixel filters
Perspective texturing
Transformations
Strokes
Multi segment lines, wide lines, and multi segment wide lines
Mitred line intersections
Multi vertex polygons
Arbitrary polygon fills using gradients, blends, and translucency
Smooth arbitrary rotation
5 4BG3D
5-4

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