Studer D950 Operating Instructions Manual page 529

Sw v 3.3
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Timecode Entry Validation:
Commit/Cancel:
Up to 99 frame offset:
Remainder:
Date printed: 27.08.03
Key
Function
. (Period)
If in edit mode and the frames field is included in the selection it
will try to justify the entered digits to the seconds field if sufficient
space is available. Then it will leave edit mode on the previous
selection and put the frames field in edit mode.
If in edit mode but the frames field was not in the selection it will
leave the digits entered as is. Exit enter mode on the previous
selected fields and enter edit mode on the frames field.
If not is edit mode it will select the frames field.
+/– (on numeric or
Used for Offsetting the timecode by another timecode. Brings up
normal keypad) also
a new timecode edit box under and offset from the parent box.
= is handled as + so
The Parent box goes gray. An offset can be entered into the new
Shift doesn't need to
edit box. All normal editing can be used in the new box (bumping,
be held.
scrolling etc) except for +,–. The offset can be applied to the
original timecode by pressing Enter, + or –. Pressing enter will
apply the offset, either adding or subtracting it based on the key
used to initiate the process. Pressing + will add it (irregardless of
the key used to initiate), pressing – will subtract it (irregardless of
the key used to initiate). Pressing esc will cancel the action.
Clicking outside the offset entry box will also cancel the action.
The offset entry box will allow frames to be entered up to 99 if the
HH, MM and SS fields are all 0 for bumping by up to 99 frames.
Ctrl and Left Track-
Enters Scroll Mode. The Control key is the modifier to enter scroll
ball Button and
mode. Once in scroll mode the control key can be released.
Vertical Trackball
Scrolls the Field clicked on, wrapping into higher order fields.
Move
When the field and all higher order fields are 00s or Max Values
the scrolling is stopped (i.e. 0 wrap is prevented). Pressing and
holding the shift key while scrolling enables 10x scrolling as long
as the shift key is held.
Enter
Commits to the Edited Timecode
Esc or U
Cancels all changes to the timecode since the last Commit
When free form entry of timecodes is performed, after all digits are en-
tered or the selected field is changed, the entered data is validated. If there
are invalid digits for the type of timecode, the highest order invalid field is
highlighted and the text color goes red. At this point no operations are al-
lowed until the timecode is corrected. Since the field in error is highlighted
direct entry for correction is easy.
The timecode editor keeps two timecodes during editing, the committed
timecode and the working timecode. As you bump, offset, enter digits, etc.
the working timecode gets changed. Hitting Enter or leaving the edit box
(i.e. the edit box loses focus) commits the edits. If after making changes,
even in the middle of entering digits or with invalid timecode displayed in
red, you can press ESC to cancel the changes and go back to the original
timecode.
When offsetting, the add/subtract editor window will allow frames to be
entered up to 99 if the hh, mm and ss fields are all 0. For example if you
wanted to offset the timecode 1.5 seconds at 30 fps you could either press
+, 1, 1, 5, Enter for adding 1 second 15 frames, or press +, 4, 5, Enter for
adding 45 frames.
When converting from FODs to Timecode Strings there is the possibility
of a remainder. There are roughly 100 FODs per frame. If an FOD is con-
verted to a string and the string converted back to an FOD, any FOD be-
tween the start of the frame and the original FOD would be lost. For ex-
ample, frame 00:00:00.01 starts at FOD 103. If FOD 105 is converted to
SW V3.3
D950/Vista7 Digital Mixing System
AutoTouch+ 5-199

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