Studer D950 Operating Instructions Manual page 343

Sw v 3.3
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...activate a glide on one channel while another one shouldn't glide back?
...keep an object in "held" mode while another one should not be held?
...make an object louder for the entire mix while keeping its movements?
...erase all movements of an objects on the entire mix? Or, how to...
...turn a "dynamic object" back into a "static object" again?
Date printed: 27.08.03
As stated above, GLIDE is a mode key and does only influence upcoming
punch-outs. You can switch this key while mixing.
E.g.: GLIDE is off and you punch-out channel 8. It will punch-out without
gliding. Then you switch GLIDE on and punch-out channel 9. Since GLIDE
mode is now activated, channel 9 will punch-out and glide back to the
value of the last mix pass.
There are two easy ways for this. The first one is similar to activating and
deactivating GLIDE: Switch HOLD on and physically un-touch an object – it
will stay "held". Change the HOLD state to off, and the next time you
physically un-touch an object it will also come out of "held" state.
A second way is to hold down the AUTO MODE modifier key while releas-
ing an object. This will invert the HOLD state for that specific event.
Note:
The behavior of the modifier key can be defined in the automation options
(Misc, Modified Un-touch Inverts) whether TOUCH RECORD or TOUCH
HOLD will be modified.
In the MIX PASS (D950) or WRITE TO (Vista) section, activate EXTEND
BACK TO / WRITE TO BEGIN and WRITE TO END.
Select TRIM mode for the desired objects (section ENABLE MODES /
CONTROL MODES, use pre-selectors). Start a mix pass and move the de-
sired objects by the amount you want them to be corrected.
In this case the movements of the objects will be kept, only the "offset"
will be written to the new mix pass.
When TRIM mode for faders is selected, the faders will jump to the 0 dB
Note:
position and therefore indicate the correction level rather than the real
fader values.
Vista:
The real values will still be displayed in the touch-screen area. On rotary
controls, Vista will display the amount of corrections in digits while
displaying the real values graphically.
In the MIX PASS (D950) or WRITE TO (Vista) section, activate EXTEND
BACK TO / WRITE TO BEGIN and WRITE TO END.
Select RECORD mode for the desired objects (section ENABLE MODES /
CONTROL MODES, use pre-selectors). Start a mix pass and set the desired
objects to the value you want to have for the entire mix. This will write the
level at the time of punch-out to the time between END and BEGIN.
The exact meaning of END and BEGIN can be defined on the graphical
Note:
controller screen, but defaults to "begin of mix" and "end of mix".
SW V3.3
D950/Vista7 Digital Mixing System
AutoTouch+ 5-13

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