How To - Studer D950 Operating Instructions Manual

Sw v 3.3
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D950/Vista7 Digital Mixing System
5.1.6

How to...

...put the whole console into write mode?
...put all faders into write mode?
...put a group of faders into write mode? (Vista)
...use "Rehearse" mode?
...correct a mix pass and let the automation take over whenever the level matches?
5-12 AutoTouch+
Activate pre-selector keys FDR, MUTE, KNOB/ENC, SWIT/SW (or press the
ALL/CLR key) and press automation mode WRITE (make sure you have
TOUCH RECORD active in order to record any changes against timecode).
Select FDR as pre-selector and press WRITE underneath in order to put all
faders into write mode (make sure you have TOUCH RECORD active in or-
der to record any changes against timecode).
<Option>
There is an optional setting (see menu "Automation Options...", "Control
Modes", "Mode Enable sets non-selected to READ", also refer to
5.21.2) which determines whether the non-selected functions (e.g. MUTE,
KNOB / ENC, SWIT / SW) will change their state to READ or whether they
don't change their automation state when putting the faders into WRITE.
Select FDR as pre-selector (section ENABLE MODES) and create a gang of
the channels that should change their automation mode to Write. Then
toggle through the automation modes by pressing the AUTO MODE key on
any of the linked channels several times, until the automation state indica-
tion on the TFT says "W" (make sure you have TOUCH RECORD active in
order to record any changes against timecode).
Basically you just have to switch off the RECORD key. This will prevent
all upcoming touches from switching into recording. To rehearse some
settings, you will normally have HOLD on, since you want your settings to
stay when you physically un-touch an object. In this way you will see all
objects you changed in order to rehearse some alternate settings indicating
"held" state, either by underlined values (Vistonics module) or in the fader
case by the displayed dB values. You can now stop the tape, rewind, and
all objects will stay "held". Now you activate the HOLD key from the pre-
selectors of the section GLOBAL RECORD (PUNCH IN / PUNCH OUT) and
play the tape again. When you press the PUNCH IN or PUNCH OUT key, you
will now put all your rehearsed objects in and out of recording.
Note:
If objects are moved in rehearse mode, you will always hear what you see.
However, if you want to switch over and hear the underlying original mix,
simply activate the PLAY MIX key.
Select WRITE TO...: LEVEL MATCH. Please note that these WRITE TO... keys
will only affect automated objects after they are punched out. This is to
prevent unwanted punch-outs while you are still touching an object and
doing corrections. In order to move e.g. a fader manually over the point of
level match and make it punch-out upon level match, you need to punch-
out first and afterwards touch the fader again "without the automation de-
tecting the touch". This means you will have to hold down the AUTO MODE
modifier key when touching the fader again. Now you can move the fader
towards the point of expected level match. As soon as this level is reached,
this fader will stop recording.
There is also an alternate way of suppressing the detection of the touch:
Switch TOUCH RECORD off and then touch the fader, followed by a
manual movement over the point of matching levels.
SW V3.3
chapter
Date printed: 27.08.03

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