Studer D950 Operating Instructions Manual page 487

Sw v 3.3
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Date printed: 27.08.03
[11]
AutoTouch+ Panel Preset Settings (see also
PRE-A...D – Four locations to store AutoTouch+ Panel settings.
STORE – To store Panel Presets, first set all AutoTouch+ Panel controls to
the desired state. Hold the STORE key and press the desired Preset key
(PRE-A, PRE-B, PRE-C, and PRE-D).
[12]
MIX ON – Turns the Automation system on (see also
READ LOCK – Forces all controls into Read and blocks out all other con-
trols. Nothing can affect playback of Read Mix (see also
VIEW DYN – When held, dynamic objects are lit on the surface (see also
chapter
5.14.2).
VIEW ALT – not implemented in V3.2
UNDO – Sets the Read Mix to the previous pass in the Mix Pass Stack (see
also
chapter
5.5.1.2).
REDO – Sets the Read Mix to the next pass in the Mix Pass Stack (see also
chapter
5.5.1.2).
KILL PASS – If engaged when timecode is stopped, the new mix pass will
[13]
not be written. To prevent a new Mix Pass from being written, press KILL
PASS before playback of timecode stops (see also
Function keys F1...F3: Not implemented.
[14]
STATIC DATA – When lit, this key indicates that Static Data Buffer is ac-
[15]
tive and there is a difference between the current Static values and those
stored within the current Mix Pass (Active Pass).
Pressing the STATIC DATA key clears the current Static values and those
stored within the current Mix Pass (Active Pass). This function cannot be
undone (see also
SCENE (see also
[16]
A Scene is a global snapshot of the automation state of each control within
the system. There are two buffers in which Scenes may be stored. Scenes
will be stored and can recalled during subsequent sessions.
SCENE CAPTURE – Holding the STORE key (see item [11] in the Auto-
Touch+ Panel description) and pressing SCENE CAPTURE will "capture" a
Scene in the first buffer. Holding AUTO MODE and STORE and pressing
SCENE CAPTURE will "capture" a Scene in the second buffer.
SCENE RECALL – Will illuminate when a Scene has been captured. Press-
ing SCENE RECALL will "recall" the Scene stored in the first buffer.
Holding AUTO MODE and pressing SCENE RECALL will recall the Scene
stored in the second buffer.
LOCAL, LOCAL EDIT, LOCAL CLEAR – Not implemented in V3.2
[17]
SW V3.3
D950/Vista7 Digital Mixing System
chapter
5.14.6).
chapter
5.14.7).
chapter
5.14.4).
chapter
5.14.1).
chapter
5.15.2).
chapter
5.5.1.3).
AutoTouch+ 5-157

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