Essential Concepts; Static And Dynamic Objects; Static Objects - Studer D950 Operating Instructions Manual

Sw v 3.3
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D950/Vista7 Digital Mixing System
5.3

Essential Concepts

5.3.1

Static and Dynamic Objects

5.3.1.1

Static Objects

Static Objects:
Changing Static Values:
5-20 AutoTouch+
In addition to the various Rules, Conditions, and Options, there is a small
set of "essential concepts" that must be understood when operating Auto-
Touch+. An explanation of these concepts follows.
One of the primary tenants of the AutoTouch+ system is the concept of
Static and Dynamic controls. By definition, the value of a Static control is
remembered by the system, but does not change during the course of a Mix
Pass. Dynamic controls are defined by having one or more changes re-
corded at specific timecode locations within a Mix Pass.
Note:
The terms "objects" and "controls" may be used interchangeably.
The addition of Static (objects) controls allows mixes to be created in
much the same way as mixes would be made on an analog console with
fader/mute automation, but with the power to automate any audio control
as needed (not just faders and mutes). Once set to the desired values, the
vast majority of controls will not need to be automated. However during
the course of a mix, the engineer may need to periodically adjust the set-
tings of these controls (such as "tweaking" an EQ). As with an analog con-
sole, the new values will be applied with the expectation that settings will
be retained from Mix Pass to Mix Pass. In AutoTouch+, Static controls
will perform in this manner and allows the user to work in a very familiar
and intuitive fashion.
A Static object is defined as any automatable control that has no dynamic
changes recorded within the Mix Pass. Therefore, Static objects retain one
value throughout a Mix Pass. Any switch, fader, rotary control and some
GC items (automation objects) may be classified as a "Static object."
Static objects act just like manual controls except that their final setting is
remembered by the automation. They may be adjusted at any time during
the mix process without needing to put them into a WRITE or RECORD
automation mode or needing to update the Mix Snapshot. The value of all
Static objects is maintained on a pass-by-pass basis. This simplifies the
"tweaking" of the hundreds of controls within a mix session that must be
adjusted, but will never move against timecode.
All objects are Static until a dynamic move is recorded. Should a dynamic
move be required for a static object, the move can be simply written into
the mix, and the object is transformed automatically into a Dynamic auto-
mation object.
Note:
If a control is put into Isolate, it's static value will not change. If changed
while in Isolate, the control's current value will be heard, but its Static
value will not be updated in subsequent Mix Passes.
When a new mix (Mix Tree) is first opened, the Static value for every
control is stored in the first Mix Pass. The stored Static values will be the
current values of all controls at the time the new Mix Tree was created.
SW V3.3
Date printed: 27.08.03

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