Lucent Technologies MERLIN LEGEND Release 6.1 Feature Reference page 634

Release 6.1
Hide thumbs Also See for MERLIN LEGEND Release 6.1:
Table of Contents

Advertisement

MERLIN LEGEND Communications System Release 6.1
Feature Reference 555-661-110
Features
Remote Access
For more information, see
"Tandem Switching" on page 671
COR settings for networked systems (Release 6.0 and later, Hybrid/PBX mode),
as does the Network Reference .
User Interaction
Beginning with Release 3.0, a caller has three chances to enter the correct barrier
code. An inter-digit time-out occurs during the first attempt, even if the dialed
digits are incorrect. The system only processes the valid number of digits. A dial
tone is given after the correct code is entered. If the caller enters more than the
correct number of digits, the system uses the time-out to hide the correct number
of digits. The time-out recurs until the caller has dialed the eleventh digit—giving
the impression that additional digits are required—even if the barrier code length
is shorter. A distinctive tone sounds after an incorrect entry. After three incorrect
entries, the system disconnects the caller.
NOTE:
The steps below describe a normal remote access call. In Release 6.0 and
later systems, an ARS remote access call is dialed just as any other ARS
call is dialed. Calls made by remote access users, rather than users on
networked external systems, are dialed as described below.
The following steps describe a remote access call:
1.
The caller dials into a line, described above, that accepts remote access
calls. Personal lines light steady green.
2.
If a barrier code is not required, the caller hears a dial tone and proceeds to
Step 4.
3.
If a barrier code is required, the caller dials the code.
A barrier code cannot begin with
a.
b.
4.
After successfully entering a barrier code, the caller may now enter a
telephone number, pool number, ARS code, or maintenance code.
"Primary Rate Interface (PRI) and T1" on page
provides additional information about default
If a correct barrier code is entered, the caller hears a dial tone and
proceeds to Step 4. If an incorrect barrier code is entered, the caller
hears an alternating high-low tone followed by a dial tone, and can
enter the barrier code again. Up to three attempts are allowed.
If the caller enters an incorrect barrier code, he or she hears a retry
tone 15 seconds after the system determines that the code is
invalid. During this step, the caller can enter two asterisks (
erase the entry. This is treated as a failed attempt. The system then
erases the code entry and sends a retry tone for another attempt at
entering the barrier code (unless this was the caller's third attempt).
If the caller fails all three attempts at entering the code, he or she
hears the reorder dial tone and is eventually disconnected by the
system.
4 0
(star) or contain two s:
Issue 1
August 1998
Page 585
489.
) to

Advertisement

Table of Contents
loading

This manual is also suitable for:

Merlin legend

Table of Contents