Do Not Disturb - NEC Electra Elite IPK II System User Manual

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Electra Elite IPK II
Enhancements
Version 1500 or higher supports:
Call Forwarding when Do Not Disturb (DND) is set.
DSS/BLF lights solid instead of flashing when Do Not Disturb (DND) is set.
DSS/BLF displays when a telephone is off-hook (Busy) when Do Not Disturb (DND) is set.
Description
Do Not Disturb blocks incoming calls and Paging announcements. DND permits an extension user to
work by the telephone undisturbed by incoming calls and announcements. The user can activate DND
while their telephone is idle or they are on a call. Once activated, incoming trunk calls still flash the line
keys. The user may use the telephone in the normal manner for placing and processing calls.
Five Do Not Disturb options are available at each extension:
1 = Incoming trunk calls blocked.
2 = Paging, incoming Intercom, Call Forwards and transferred trunk calls blocked.
3 = All calls blocked.
4 = Incoming Call Forwards blocked.
0 = Do Not Disturb canceled.
Conditions
If there is no Call Forwarding key (Program 15-07: 10~17), the DND key blinks when the
extension is forwarded.
Call Arrival (CAR) Key/Virtual Extension (VE) do not support DND Programmable Function
keys.
Multiline Terminal users can activate or deactivate Do Not Disturb while on a call. This
option is not available for single line telephones.
When DND and Call Forward are set on the same telephone, call forwarding does not work.
(Version 1100 or lower.)

Do Not Disturb

Document Revision 4C
Do Not Disturb
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