To set a test sphere
1
2
To select the lighted area
In the <Area Select> group, select one of the following.
FRGD: The light strikes the image foreground.
BKGD: The light strikes the image background.
Both: The light strikes both foreground and background.
For more information about the lighted area, see "Digital Multi Effects
(DME)" in Chapter 1 (Volume 1).
Notes
• If you select [Multiply] in the <Fill Blending Mode> group of the Light
• If the setting of [Brilliancy] in the <Fill Source> group of the Light Color
• When the global effect Combiner is set to Mix or Depth, the light effect is
To select Surface Flat
Press [Surface Flat], turning it on.
If you have selected anything other than Flat in the <Surface Select> group of
the Spot Lighting menu, the part corresponding only to the surface being struck
by the currently set light from the light source is shown in the same way as if
Flat had been selected.
132
DME Special Effect Operations
Target: Place the light source in the target coordinate space. The spotlight
does not move, even when the image moves.
For details of the coordinate space in which to place the light source, see
"DME Special Effects" in Chapter 1 (Volume 1).
In the Light 1 menu, press [Test Sphere], turning it on.
A test sphere effect appears on the surface of the image.
Adjust the following parameter.
Knob
Parameter
5
Amp
a) Light appears from Z direction. At –100.00 the light goes deepest, at +100.00 the whole
image is lit like a flat effect.
Color Adjust menu (see page 135), the light effect is not applied to the
background, even if you select BKGD or Both.
Adjust menu (see page 135) is 100.00, the light effect is not applied to the
background, even if you select BKGD or Both.
not applied to the background, even if you select BKGD or Both.
Adjustment
Distance of light
Setting values
a)
–100.00 to +100.00