Screen Keys - AT&T MERLIN LEGEND Release 3.0 System Programming Manual

Communications system
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Programming Procedures
Table 1–2. Screen Keys
Display
BackSpace
Enter
Delete
Next
Exit
Key
Function
[ F4 ] or
Change your entry. Select Backspace ([ F4 ] or [ ← Bksp ] on
[ ← Bksp ]
the PC) to correct your entry. Each time you press the key,
the screen cursor moves backward to erase one
character at a time.
[ F10 ] or
Save your entry. Typically, you select Enter ( [ F10 ] or
[ Enter ↵ ] on the PC) to complete a procedure and save the
[ Enter ↵ ]
information. Occasionally, you must select Exit ( [ F5 ] on
the PC) and return to a previous screen after you use
Enter, If the entry is not valid, the system may beep
and/or display an error message and does not save the
entry.
Delete a current entry. Select Delete ([ F8 ] on the PC) to
[ F8 ]
delete (or remove) a current entry.
Program sequentially numbered items. If you are
[ F9 ]
programming a group of sequentially numbered
extensions, lines, or trunks, you may have the option to
select Next ( [ F9 ] on the PC). This saves your entry and
automatically provides the number of the next extension or
trunk in the sequence. Typically, you remain at the same
screen until you select Next, In a few cases, you may
return to an earlier screen in the procedure.
Return to the previous screen. Select Exit ( [ F5 ] on the
[ F5 ]
PC) when you complete a procedure, to move up one
screen in the menu hierarchy. (Appendix B provides a
reference to the entire System Programming menu
hierarchy, )
Exit a screen without changes. In most cases, you
select Exit ( [ F5 ] on the PC) to exit from a screen without
making any changes. Exceptions are noted as part of a
procedure.
Complete a procedure. In a few cases, you return to the
System Programming menu when you select Exit. In most
cases, you return to an intermediate step within the
procedure. You can then select one of the options shown
on the screen and continue programming, or you can
continue to use Exit until you return to the System
Programming menu.
1–19
Programming Basics

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