System Programming Console
Console Components
Refer to Figure 1-1 for the location of the components described below
MLX-20L Console Components
An adjustable stand on the console and the DSS, allows a 20- or
Desk Stand
30- degree viewing angle.
(not shown)
Cards labeled with the number or feature assigned to each line
Button Labeling
button.
Cards
A sliding control at the top of the console, used to brighten or dim
Contrast Control
the display screen.
(not shown)
Eight fixed display buttons for most-used features.
Fixed Feature
Feature for viewing the Feature screen and selecting features.
Buttons
HFAI (Hands Free Answer on Intercom) for answering
voice-announced calls without the handset.
Mute for turning the speakerphone's microphone on and off.
Speaker for talking on a call through the speakerphone without
lifting the handset.
Transfer for sending a call to another telephone.
Conf for adding a line or extension to a conference call.
Drop for disconnecting an extension or line from a conference
call.
Hold for putting a call on hold.
Number pad for dialing telephone numbers.
Dialpad
A device that adds extension buttons and other buttons to the
Direct Station
console.
Selector
Four fixed display buttons and ten unlabeled buttons used to
Display Buttons
view the different screens and select names, features, and
options from the display screen. See "Console Buttons. "
Screen with a 7-line by 24-character display area that shows call
Display Screen
information, features, prompts, date, and time.
The hand-held part of the console you pick up, talk into, and
Handset
listen from.
(Light-Emitting Diodes) The lights on the console that assist in
LEDs
checking feature status.
20 buttons to make and receive calls; unlabeled buttons are
Line Buttons
programmable for one-step feature use.
A red light that signals a waiting message
Message Light
A slide-out drawer with erasable cards for noting telephone
User Cards
numbers and feature codes.
and Tray
A button for adjusting the volume of the speaker, handset,
Volume Control
headset, and ringer.
Programming Basics
1–1
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