Spm Display - AT&T MERLIN LEGEND Release 3.0 System Programming Manual

Communications system
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Using SPM
SPM Screens
SPM screens simulate the system programming console. Each SPM screen
includes a 7-line by 24-character console simulation window that corresponds
to the display area of the MLX-20L™ telephone. To the right and left of this
console simulation window are columns that list the keys corresponding to
similarly located buttons on the MLX-20L telephone. If you are working with
Version 2.0 or higher, the version number appears in the upper left corner of the
screen (for example, V3 ). Figure 2–5 illustrates the SPM display screen.
Figure 2-5. SPM Display
F1 through F5, and F6 through F10 display on either side of the console
simulation window. They represent the function keys to use when you select
screen options. When a screen contains several choices, press the function key
identified by the label next to your choice. (If you were programming on the
console, you would press the telephone button next to your choice. )
Below the console simulation window are 20 simulated line buttons. The 20 line
buttons can be selected using the arrow keys to position the cursor on the
appropriate button. Using [ PgDn ] (the Inspect feature), you can determine the
status of each line and the features programmed on each line according to the
letter that appears next to the line number (see below).
Programming with SPM 2-17

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