Doubling A Pattern - Native Instruments MASCHINE MK3 Manual

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▪ Record: Input Quantization is applied only when you record the pads.
▪ Play/Rec: Input Quantization is applied both when you play on the pads and when you re-
cord them.
In Play/Rec mode the quantization applied while playing is slightly different from the
quantization applied while recording: When recording, all events are quantized to the
closest step — possibly ahead of the event. When playing, on the other hand, events oc-
curring in the first half of the steps are left untouched (since you cannot bring them for-
ward in the timeline!) whereas events occurring in the second half of the steps are quan-
tized to the next step.
Choosing an Input Quantization Mode
In the software the Input Quantization can be configured via the
the
Input
section at the bottom of the
Click the
Quantize
modes available (see their description above).
Choosing an Input Quantization on Your Controller
On your controller the Input Quantization can be configured via the recording
Press
SETTINGS
to show the recording settings.
Turn Knob 5
(Quantize
modes available (see their description above).
10.4.9

Doubling a Pattern

Your controller provides a useful shortcut to double the length and content of the current Pat-
tern. In the software, you can do this for example by copying all events, putting the Playhead
indicator at the end of the Pattern, and pasting the events (the Pattern Length is automatically
doubled).
To double the length and content of a Pattern:
1.
Hold
PATTERN
to enter Pattern mode.
2.
Select the desired Pattern by pressing its pad.
General
page in the
menu and select the desired Input Quantization mode from the three
MODE) to select the desired Input Quantization mode from the three
Quantize
setting available in
Preferences
panel:
settings:
MASCHINE - Manual - 484
Working with Patterns
Editing Events

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