Native Instruments MASCHINE MIKRO MK3 Manual page 275

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Bypassing Plug-in slots can be very useful in various situations, for example:
▪ Bypassing and re-enabling an effect during a live performance.
▪ Comparing the sound with and without an effect.
▪ Troubleshooting complex effect chains and routings (<Where does this strange reverb tail
come from?=).
To bypass a Plug-in, do the following:
1.
If you want to bypass a Plug-in of the Master, click the
of the Control area.
2.
If you want to bypass a Plug-in of a Group, click the desired Group on the left of the Ar-
ranger, and click the
3.
If you want to bypass a Plug-in of a Sound, click the Group of its parent Group in the Ar-
ranger, click the desired Sound slot on the left of the Pattern Editor, and click the
SOUND
tab in the top left corner of the Control area.
4.
In the Plug-in List, click the icon left to the Plug-in name (keys for an Instrument Plug-in,
FX
for an Effect Plug-in) to bypass this Plug-in.
The Plug-in does not affect the sound anymore. The icon is grayed out to indicate that
this slot is now bypassed.
Use the same method to unmute the Plug-in:
To activate the bypassed slot again, click its grayed out icon.
In most cases the first Plug-in slot contains an Instrument Plug-in (e.g., a Sampler). Be careful: by-
passing the slot will mute the whole Sound!
GROUP
tab in the top left corner of the Control area.
MASTER
tab in the top left corner
MASCHINE MIKRO - Manual - 275
Working with Plug-ins
Plug-in Overview

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