Key Modifiers; Key Memory; Resizer; Key - Sony XVS-G1 User Manual

Multi format switcher system
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Key Modifiers

Edge type
Adds borders and other modifiers to the edge to a key.
Edge type
Description
Normal
State with no modifiers added.
Border
Adds a border around the key.
You can adjust the border width and
density.
Drop border
Adds a border to the bottom and right
edges of the key.
You can adjust the border width, position,
and density.
Shadow
Adds a shadow to the bottom and right
edges of the key.
You can adjust the shadow width,
position, and density.
Outline
Adds the outline to the key.
You can adjust the outline width and
density.
Emboss
Adds an embossing effect around the

key.

You can adjust the emboss width,
position, and density.
Edge fill
A signal inserted in the edge areas is called an edge fill.
In a border, drop border, or shadow, a color matte or a
signal selected on the utility 1 bus can be set as the edge
fill.
Notes
• In an outline, the key fill signal selected by the key fills
the outline, and the background signal fills the rest of the
image.
• In an emboss, color matte 1 signal and color matte 2
signal are used for the embossing.
Key drop
You can lower the key fill/key source position.
Key drop on mode: The key fill/key source position moves
downward by eight lines or four lines.
In key drop on mode for a drop border or shadow, it is
possible to add a border to the top edge of the key.
Key drop off mode: The key fill/key source position does
not move.
Frame delay mode
When frame delay mode is enabled, key drop is set to key
drop off mode (fixed).
Zabton
Inserts a translucent pattern to the key background. You
can adjust the pattern size, color, and other parameters.
Mask
A mask allows a part of the image to be replaced by the
background or a key. You can correct an image, such as
unwanted holes that appear in the background or when a
key is not the desired shape, using masks.
Two masks (main mask and sub mask) can be used on each
key.
There are two types of masks.
Key mask: This masks out a part of the key so that the
background becomes visible.
Background mask: This masks out a part of the
background so that the key fill becomes visible.

Key Memory

This function allows the key settings data on each cross-
point button to be automatically stored, so that when the
same cross-point button number is selected the settings
data are recalled.
There are two adjustment modes, depending on the
settings data being stored.
Simple mode: Key type, clean mode (including chroma
key plane function), key position, key invert, key
adjustments (excluding color cancel, window, Y
balance, shadow, foreground color correction of a
chroma key) settings are stored.
Full mode: All settings, excluding transitions, are stored.
For details about setting key memory mode, see "Setting
the Key Memory Mode" (page 313).

Resizer

A resizer is used to set a two-dimensional transform
(move, enlarge/reduce, rotate) or border/crop on a key.
It can also add effects to a key.
SL Key
An SL key is a software key that uses a GPU to reproduce
the same functions as a hardware key.
If the number of keys on a single switcher bank is four or
lower, SL keys are set as key 5 to key 8.
Only one switcher bank can use an SL key.
In an SL key, there are restrictions on the functions and
settings that can be used.
For details about setting SL keys, see "Setting an SL key"
(page 306).
72

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