Korg Electronic Keyboard Parameter Manual page 987

Korg electronic keyboard user manual
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Gate1, Gate1+Damper
The effect is at maximum during note-on, and will stop
when all keys are released. With Gate1 + Damper, the
effect will remain at maximum even after the keys are
released, as long as the damper (sustain) pedal is
pressed.
1
2
3
1
Note
Damper Pedal
Gate1
Gate1+Dmpr
Gate2, Gate2+Damper
This is essentially the same as for Gate 1 or Gate 1 +
Damper. However when Gate 2 or Gate 2 + Damper
are used as a dynamic modulation source for the EG of
050: Stereo Envelope Flanger etc. or the AUTOFADE of
055: Stereo Vibrato, a trigger will occur at each note-on.
(In the case of Gate 1 and Gate 1 + Damper, the trigger
occurs only for the first note-on.)
1
2
3
1
Note
Damper Pedal
Gate2
Gate2+Dmpr
Exponential Velocity
Modulation will be applied exponentially according to
the velocity value. Weak velocity values will produce
little effect, but the effect will increase rapidly as the
velocity values rise.
Foot Pedal (CC#04)
If you wish to use the assignable foot pedal as a
dynamic modulation source, set "Foot Pedal Assign"
(Global P2: Controller 2–1a) to Foot Pedal (CC#04).
(See "Foot Pedal Assignments" on page 982)
A foot controller etc. connected to the ASSIGNABLE
PEDAL jack can be used to control an effect.
Value Slider: CC#18
When Program mode P0 Main "Program Select" or
Combination mode P0 Main "Combination Select" are
selected, the VALUE slider will function as a controller
corresponding to CC#18.
Knob Mod.5 (CC#17)
Knob Mod.6 (CC#19)
Knob Mod.7 (CC#20)
Knob Mod.8 (CC#21)
If you want to use REALTIME KNOBS 5–8 as AMS, set
the Set Up Controllers page "Modulation Knob
Assign" parameters to assign "Knob5" to Knob Mod.5
(CC#17), "Knob6" to Knob Mod.6 (CC#19), "Knob7"
to Knob Mod.7 (CC#20), and "Knob8" to Knob Mod.8
Dynamic Modulation Sources (Dmod)
Gate1,Gate1+Dmpr
Dmpr
2
3
On
Off
Time
Gate2,Gate2+Dmpr
Dmpr
2
3
On
Off
Time
Dynamic Modulation Source List
(CC#21) ("Realtime Knobs 5–8 Assignments" on
page 980) for each program, combination, song, or for
Sampling mode.
You can control the effect by operating REALTIME
KNOBS 5–8.
Moving the knob to the 12 o'clock position will
produce an AMS effect of 0. If "Amount" is set to a
positive (+) value, rotating the knob toward the right
will produce a positive change in the effect, and
rotating it toward the left will produce a negative
change. (With negative (–) settings, the opposite effect
will result.)
Knob Mod.5 [+] (CC#17 [+])
Knob Mod.6 [+] (CC#19 [+])
Knob Mod.7 [+] (CC#20 [+])
Knob Mod.8 [+] (CC#21 [+])
These differ from Knob Mod.5 (CC#17)–Knob
Mod.8(CC#21) in the knob position and direction of
the effect. If "Amount" is set to a positive (+) value,
rotating the knob to the far left will produce an effect of
0 as the dynamic modulation source. Rotating the knob
toward the right will apply an effect only in the
positive direction. (With negative (–) settings, the
opposite effect will result.)
SW1 Mod. (CC#80)
SW2 Mod. (CC#81)
If you wish to use the SW1 or SW2 switch as a dynamic
modulation source, make settings in Program, Song, or
Sampling modes to set the Set Up Controllers page
parameter "Panel Switch Assign" to the following
values respectively: "SW1" to SW1 Mod. (CC#80), or
"SW2" to SW2 Mod. (CC#81) ("SW1/2 Assignments"
on page 979).
The effect will be controlled when you operate the SW1
or SW2 switch.
Foot Switch (CC#82)
If you wish to use an assignable foot switch as a
dynamic modulation source, set "Foot Switch Assign"
(Global 2–1a) to Foot SW (CC#82) ("Foot Switch
Assignments" on page 981).
The effect will be controlled when you operate a foot
switch etc. connected to the ASSIGNABLE SWITCH
jack.
VJS +X Mod.(CC#85)
VJS –X Mod.(CC#86)
VJS +Y Mod.(CC#87)
VJS –Y Mod.(CC#88)
If you want to use the vector joystick as a dynamic
modulation source, go to the Vector Control page or
Vector CC page for each program, combination, or
song, and set the "Vector CC Control" parameters
"+X," "–X," "+Y," and "–Y" respectively to VJS +X
Mod. (CC#85), VJS –X Mod. (CC#86), VJS +Y Mod.
(CC#87), and VJS –Y Mod. (CC#88). (If "VJS X/Y
Mode" is Positive or Negative, you'll be able to use
either + or –, not both.)
Operate the vector joystick to apply modulation.
Note: Dynamic modulation via the vector joystick is not
available in Sampling mode.
977

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