Area 8 - Dynamic Automation / Static Automation - Studer Vista 9 Operating Instructions Manual

Digital mixing system, sw v4.5
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Vista 9 Digital Mixing System
2.4.8
Area 8 – Dynamic Automation / Static Automation
2-2 Desk Operation
Please note that in this paragraph the AutoTouch+ dynamic automation system
is briefly touched only just for explanation of the keys; refer to chapter 5 for
more information.
The static automation system (filtering) cannot be active on a console that has
dynamic automation active. The decision which functionality is currently used
is made by an entry in an
is started, or by starting the application by a separate desktop icon.
GENERAL: MIX ON
If a mix tree is open, this key will activate dynamic automation with this
particular mix tree.
Static automation: Makes Snapshot Filtering active, same as clicking on the
Snapshot Filter icon in the toolbar.
WRITE TO: BEGIN – PUNCH IN
(Default: both off)
Can only be activated if no mix pass is currently running. If activated, the value
at the punch-out point will be written back to the 'Begin' address (specified
in the AutoTouch+ window), or the moment when the element was punched
into record.
WRITE TO: PUNCH OUT – NEXT CHANGE – LEVEL MATCH – END
(Default setting: PUNCH OUT)
These keys determine what happens when any recording element is punch-
ing-out of record. It is defined whether it should stop recording at that point
in time (setting PUNCH OUT) or whether the last value should be written to
some point in the future (NEXT CHANGE, LEVEL MATCH, END). If PUNCH OUT
is not active, the value at the punch-out point will be written further ahead up
to the selected time:
• NEXT CHANGE: Up to the next recorded movement of this element ahead
of the current punch-out point.
• LEVEL MATCH: Ahead up to the point where the value at punch-out time
matches the value of previously recorded movements.
• END: Specified in the AutoTouch+ window.
Note: None of these settings will influence the recording behavior while an element
is punched-in (e.g. touched and recording). They only affect the automation
behavior after the element has been punched-out (e.g. un-touched), and
therefore make it stay in record further into the future.
SW V4.5
file in the console's PC before the application
*.ini
GENERAL: READ LOCK
If lit, all control changes on the surface will be ignored, and
the current mix is played back ('layback mode').
GENERAL: KILL PASS
If pressed while doing a mix pass, there will be no pass cre-
ated upon TC stop.
GENERAL: UNDO, REDO
Moving backward and forward in the automation stack,
moving between the last mix passes.
GENERAL: VIEW (dynamic)
While pressed, all dynamically automated elements on the
desk will be indicated in magenta.
Date printed: 27.0.0

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