Working With Labels - Studer Vista 9 Operating Instructions Manual

Digital mixing system, sw v4.5
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4.4.2.6

Working with labels

Option: "Defeat Source Label Inheritance"
Date printed: 28.0.0
For a detailed description of different label types, please refer to
4.3.3.
The most important aspect of any audio patching system is its labeling. Clear
labeling allows fast navigation and fault-free patching.
Labels exist within the general patch window as well as within each single
channel. Depending on your preferred way of working, some of the label
fields may be filled in automatically by the system (by setting some options),
or you choose to type the labels manually in all the places. Two principal
automatisms for automatically copying labels exist within your system:
1 Your studio device names (devices connected to a specific console input)
may be filled in automatically into the General Patch window after you
made a new title, or recalled a snapshot or preset. These labels are then
read from a file saved centrally. So you can change your studio wiring,
only having to update one file, and then seeing your updated wiring even
when opening former projects.
2 The labels within your channels may be filled with the names of connected
sources, copying labels from the source to the channel whenever a patch
point is set, cleared, or changed.
Device Label File
(centrally)
( Sources )
e.g.
e.g.
AES #1
Vocal
Note: The 'Defeat Source Label Inheritance' option is normally not activated. The
other two options may vary, depending on your preferred way of working.
In principle, you can select to work according to one of the two methods
described below.
SW V4.5
Option: "Use Device Labels"
General Patch
e.g.
Track 1
Option: "Overwrite Channel User Labels with Device Labels"
Vocal
Displays e.g.:
Track 1
Vista 9 Digital Mixing System
(Targets)
GC Operation 4-29
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