The Autotouch+ Automation Panel - Studer Vista 9 Operating Instructions Manual

Digital mixing system, sw v4.5
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Vista 9 Digital Mixing System
5.1.2

The AutoTouch+ Automation Panel

[1] Preselecto­r Keys These keys select the group of functions that will be influenced by the ac-
[2] Actio­n Keys These keys perform an immediate action when pressed, e.g.:
[3] Mo­de Keys These keys put the automation into a specific mode, influencing its behavior
5- AutoTouch+
[3]
[1]
[2]
[1]
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Most keys on this panel can be roughly divided into three groups:
tion keys located below them: FDR, MUTE, KNOB, SWIT, or all current HELD
objects. The preselectors for faders, mutes, encoders/knobs, and switches
influence the whole console, not only specific channels.
• PUNCH-IN, PUNCH-OUT
• Set objects into READ, WRITE , TRIM , or ISOLATE mode
• CLR (clear) the 'held' state of all held objects
for the next time the corresponding event occurs, e.g.:
• GLIDE will switch on or off the glide mechanism for upcoming punch-
outs.
• HOLD will suppress the detection of the physical un-touch of an object.
The object will therefore stay in a 'held' state.
No­te: This key will only influence future physical un-touch of objects.
• RECORD tells the system whether it should punch-in when (upcoming)
touches are being detected. If this switch is off, the automation is in an
'audition' or 'rehearse' mode.
• WRITE TO: LEVEL MATCH, NEXT CHANGE, END, and PUNCH-OUT will
write the value at the time of punch-out possibly further ahead, rather than
immediately stop recording. The neutral setting is PUNCH-OUT. This will
record no more after punch-out.
• WRITE TO: BEGIN, PUNCH-IN: These keys can only be activated before
starting a mix pass. They will write the value at the time of punch-out as
a constant value back to the begin (setting BEGIN) or back to the point
where the user punched in (setting PUNCH-IN).
SW V4.5
[1]
Date printed: 28.0.0
[3]
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