Cross-Fading Between Cues - Studer Vista 9 Operating Instructions Manual

Digital mixing system, sw v4.5
Table of Contents

Advertisement

Cue Name and Number The Name # button is used for entering/editing a name for the currently
Make a New Cue Make inserts a new cue below the one currently selected. Its number is gen-
Renumber Cues After having edited the theatre cue list by making new or deleting cues, the
Make Cue and Snapshot The Cue and Snapshot - Make button allows generating a cue, together with
4.4.5.2.1

Cross-Fading Between Cues

Example
Date printed: 28.0.0
events into the cue list's Events column. If one of the events is selected, the
Configuration area shows the settings and options useful for the current
event.
A click on the Library Entries button opens the cue actor overview window
that gives a comprehensive overview of all library events.
At the bottom of the theatre cue list window, the name of the current cue (and
snapshot, if appropriate) is indicated in large characters so that it may be
clearly read even from a certain distance. The last and the next cue's names
are displayed as well at the upper or lower border of this indication field
in small characters. Any desired cue from the list can be recalled either by
double-clicking on its name or by using the PREV or NEXT buttons.
The buttons at the right-hand edge of the theatre cue list:
selected cue, and for manually editing its number.
erated automatically. If the selected cue is, e.g., #14, the new cue's number
will be #14.5, and its name will be Cue 14.5; a next one will be #14.75, etc.
Renumber button allows renumbering a selection of cues. In order to renum-
ber the complete list, simply select all cues before.
a snapshot of the whole console, in one go; the new cue is named according
to the rule given above, and its name will be 'SNAPSHOT #x'.
With Snapshot Update, the snapshot of the selected cue is updated with the
current console settings; this can be undone using Snapshot Undo.
Each cue displays a value for the cross-fade time when activating this cue. To
modify the cross-fade time, point to the digits, hold the left trackball button,
and scroll up or down. Alternatively, enter the number using the numerical
keypad.
When clicking on the cross-fade time once, options for the behavior of swit-
ches during cross-fades become visible in the left part of the window (Options
Area). For each cue it can be defined whether the switches should change their
state before, in the middle, or after the cross-fade – while the other parameters
are changing seamlessly.
Within a cue, a partial snapshot may be recalled, influencing only certain
parts of the console. If a larger cross-fade time is applied to this and the next
cue is recalled before the last cross-fade has been finished, there will be two
cross-fades happening at the same time, possibly with different cross-fade
times. Only if the two cues change the same parameters, the first cross-fade
will stop and the second one is applied from this point onwards.
Given:
All Faders are set to 0 dB.
Cue #1 contains a partial snapshot, setting faders 1...10 to –20 dB, cross-fade
time 10 s.
Cue #2 contains a partial snapshot, setting faders 11...20 to –40 dB, cross-
fade time 1 s.
Procedure: Recall Cue #1, e.g. by double-clicking on its name. Faders 1...10 will start
moving down slowly.
SW V4.5
Vista 9 Digital Mixing System
GC Operation 4-

Advertisement

Table of Contents

Troubleshooting

loading

Table of Contents