Setting Up A Partitioned System; Common Lobby Logic - ADEMCO VISTA-32FB Installation And Setup Manual

Fire and burglary partitioned security system with scheduling
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VISTA-32FB Installation and Set-Up Guide

Setting Up a Partitioned System

The basic steps to setting up a partitioned system are described below. If more information
on how to program the prescribed options is required, see Section 20: The Mechanics of
Programming as well as each corresponding section's programming procedure.
1. Determine how many partitions the system will require (programmed in field 2 00).
2. Assign keypads to partitions (refer to the Quick Start Guide).
3. Assign zones to partitions (refer to the Quick Start Guide).
All fire zones must be assigned to Partition 1 to ensure that all Fire Test modes operate correctly.
4. Confirm that the zones assigned to those partitions are displayed at the keypad(s).
5. Assign users to partitions.
6. Enable the GOTO feature (program field 2 18) for each partition to which a multiple-
access user can log on (alpha keypad only).
7. Program partition-specific fields (see Section 23: Data Field Descriptions).

Common Lobby Logic

When an installation consists of a partition shared by users of other partitions in a building,
that shared partition may be assigned as the common lobby partition for the system
(program field 1 17). An example of this might be in a medical building where there are two
doctors' offices and a common entrance area (see example that follows explanation).
This option employs logic for automatic arming and disarming of the common lobby. Two
programming fields affect the way the common lobby will react relative to the status of other
partitions. They are: 1 18 Affects Lobby and 1 19 Arms Lobby.
1 18 Affects Lobby (must be programmed by partition)
Setting this option to 1 for a specific partition causes that partition to affect the operation of
the common lobby as follows:
a. When the first partition that affects the lobby is disarmed, the lobby will also be
disarmed.
b. The common lobby cannot be armed unless every partition selected to affect the lobby is
armed.
c. Arming the last partition that affects the lobby will not cause the system to
automatically attempt to arm the lobby.
1 19 Arms Lobby (must be programmed by partition)
Setting this option to 1 for a specific partition causes that partition to affect the operation of
the common lobby as follows:
a. When the first partition that affects the lobby is disarmed, the lobby will also be
disarmed.
b. The common lobby cannot be armed unless every partition selected to affect the lobby is
armed.
2–2

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