Building Cues - Studer Vista 1 Operating Instructions Manual

Digital mixing system
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4.4.5.3.2

Building Cues

Creating Actors
Creating Cues
Document generated: 18.04.17
Cues can be built on the Virtual Vista. When the rehearsals begin at a later
stage, the title needs to be transferred to the 'real' console. Depending on the
time available, cues may, of course, be built on the 'real' console directly. In
both cases the goal is having audio as soon as it is needed for the first rehears-
als.
Since the library events are sorted in the channel settings library by actor
names, consider entering their real names, if they are already available at this
stage. Having all the names already entered in the library ready to use and to
save settings with it would be a good preparatory step. It may also be done
later, however.
This is the next step. It is usually done according to the script. The best way
to do this is creating and naming all cues used for the play.
In the process, the Cue Make and Cue Renumber functionalities can be
used in order to build and update the cue list until it is complete. This phase
may last throughout several rehearsal stages.
Tip
In order to be able later to make efficient use of library events, it is recom-
mended that the first cue of a show has a snapshot attached, making sure
that the console is in a 100% defined state at the beginning of the show. This
would be the 'basic settings' snapshot created during console setup.
Since the library and the VCA/mute events are completely separate from
snapshots, the console's basic settings remain static for all channels for which
no library events are used throughout the whole show. Adjusting any static
parameters of the console and overwriting the 'basic settings' snapshot is an
SW V5.3
Vista 1 Digital Mixing System
GC Operation 4-73

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