Compulite Sabre User Manual page 5

Table of Contents

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iv
Chapter 8 Memory Modification .......................................................................................... 8-1
Basic Memory Modification ............................................................................................. 8-2
STORE STORE................................................................................................................ 8-3
Editing memories live on-stage.................................................................................... 8-3
Delta ................................................................................................................................ 8-4
Creating a delta via memory modification.................................................................... 8-4
Creating a delta with STORE STORE ......................................................................... 8-5
Including Libraries in delta.......................................................................................... 8-6
Examining a delta ....................................................................................................... 8-6
Function keys for delta application .............................................................................. 8-7
Applying delta for memory modification ..................................................................... 8-8
Automatic delta tracking ............................................................................................. 8-8
Erasing a delta .......................................................................................................... 8-11
Releasing Channels, Spots, Scrollers............................................................................... 8-11
Releasing spots ......................................................................................................... 8-11
Releasing channels.................................................................................................... 8-11
Releasing scrollers .................................................................................................... 8-11
Releasing channels from a range of memories............................................................ 8-12
Releasing scrollers from a range of memories ............................................................ 8-12
Chapter 9 Libraries .............................................................................................................. 9-1
Overview.......................................................................................................................... 9-2
Programming a Library.................................................................................................... 9-3
Overwriting a Library.................................................................................................. 9-3
Storing more than 1 Library......................................................................................... 9-4
Programming a Library using a memory...................................................................... 9-4
Text for Libraries.............................................................................................................. 9-5
Storing a new Library with text ................................................................................... 9-5
Adding text to an existing Library................................................................................ 9-5
Examining Libraries ......................................................................................................... 9-5
Viewing the Library list............................................................................................... 9-6
Examining a selected Library ...................................................................................... 9-6
Library tracking .......................................................................................................... 9-6
Editing Libraries............................................................................................................... 9-7
Updating a Library...................................................................................................... 9-7
Adding spots to a Library ............................................................................................ 9-7
Removing spots from a Library .................................................................................. 9-8
Updating a library via the STORE STORE function..................................................... 9-8
Erasing a Library.............................................................................................................. 9-8
Programming Memories with Libraries ............................................................................. 9-9
Using Libraries for spot selection .............................................................................. 9-10
Copying from a Library............................................................................................. 9-10
Chapter 10 Loops & Links ................................................................................................. 10-1
Loops ............................................................................................................................. 10-2
Programming an automatic continuous Loop ............................................................. 10-2
Programming a manual continuous Loop ................................................................... 10-3
Programming a finite Loop........................................................................................ 10-3
Programming an autofollow Loop.............................................................................. 10-4
Programming a follow-on cue.................................................................................... 10-4
Exiting a automatic or manual continuous Loop......................................................... 10-5
Erasing a Loop assignment ........................................................................................ 10-5
Erasing an auto follow Loop assignment.................................................................... 10-5
Links.............................................................................................................................. 10-6
Programming a Link between two memories ............................................................. 10-6
Programming a Link among a group of memories...................................................... 10-6
Erasing a Link assignment......................................................................................... 10-6
Viewing Links .......................................................................................................... 10-7
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