Introduction to the
Automation Template
Automatable
blocks
Euphonix CS3000/2000 Operation Manual
Since this is a new mix, there is no actual automation data yet. The first time
you punch in a console object, it is put into Dynamic mode and will appear red
in the Automation template. At that point, the object is under automation
control even when not in Pass Record mode (Pass Ctrl key light off). Any
adjustments to the object must be written as automation moves. To gain
manual control of the object again, exit Mix On mode (Mix On key light off).
Templates will be covered in more detail later. We will however take a quick
look at the template screen.
Press the DSC [Tplt] key. On the screen you will see the console template.
Notice that there is a block for every object on the console. If no dynamic
moves have been recorded, the template will be completely green. Not every
object is dynamically automatable.
Green represents Set mode. In Set mode you have manual control over the
object. As you record dynamic automation to objects by "punching in", the
automation places those objects into Dyn mode and they will appear red in the
template. After we record a few dynamic moves, we will return to the tem-
plate screen to see the effect.
Section 7: Automation
7 - 7
Need help?
Do you have a question about the CS3000 and is the answer not in the manual?
Questions and answers