Object Included/Excluded - Euphonix CS3000 Operation Manual

Digitally controlled analog audio mixing systems
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Section 7: Automation
DSC Automation Object keys
Fader
Pan
On
A
B
C
Object Included/
Excluded
7 - 30
Join?
Edit
F1
Join?
Edit
F1
Once the list is complete, the next step is to select the objects that will be
included in a Join operation. This can include all objects on the console or only
a select few. Objects are selected in the Pass Join template. From the Pass
Join menu, press [F3] to see the template on the screen display:
F3 toggles between the Template and the Join list.
D
With nothing selected, all objects in the template will appear grey. Selections
are made in this template in a similar manner as other templates. Choose the
type of object to be included using the DSC's Object keys (Pan, Fader, On, etc.),
then use the I/O block attention keys to include the individual objects.
For example, press and light the [Fader/A] object key then 4 fader attention
keys. You will see the selected fader blocks turn green in the template. Press
the attention key again to deselect the object or press the [Clr] key above the
SpinKnob to clear the entire template. Try the same with a few pan and On
objects to get the idea.
Press and light the [Fader/A] object key then press the DSC [All upper] key.
You will see all upper faders turn green. Press [Clr]. Likewise, press [All
lower] to select all lower faders. Press [Clr]. With the [Fader/A] key lit,
pressing [All aux] will select all Aux A blocks. The operation should now be
clear. A shortcut for selecting all objects is pressing the [*ST] key. You will see
all objects turn green in the template. Press [Clr] to clear the template.
Tplt
ON
F2
F3
F4
View
ON
F2
F3
F4
Euphonix CS3000/2000 Operation Manual

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