Sony DVS-7300 User Manual page 62

Digital video switcher system. i/o expansion system
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Numeric Keypad Section
M/E 1 to M/E 3 and P/P DSK: These
select the sub-registers corresponding
to the respective banks.
USER: This button selects the set of sub-
registers corresponding to the frame
memory, the auxiliary buses, and the
video processing function settings.
For snapshot registers, however, you
can select the USER button to control
any subset of these sub-registers,
using the REGISTER menu.
DME 1 to DME 6 and DME GLBL
(global): These buttons select the
DME units connected to the switcher
system.
4 Display
This shows entered numerical values, and
also the current function (for example
LEARN) or parameter name.
5 Numeric keypad
As well as numerical buttons, this also
includes buttons for applying attributes to
snapshots.
0 to 9: Input the corresponding digit.
" . ": Input a decimal point.
+/– /EFF DIS (effect dissolve): This
button inverts the sign of the value
being entered.
When the SNAPSHOT button 2 is
lit, this button has the effect of adding
the "EFFECT DISSOLVE" attribute
to the snapshot.
2-30
Chapter 2 Location and Function of Parts
CLR/AUTO TRANS (clear/auto
transition): This clears an entered
value, and returns to the state before
starting input.
When the SNAPSHOT button 2 is
lit, this button has the effect of adding
the "AUTO TRANSITION" attribute
to the snapshot.
TRIM/XPT DSBL (cross-point disable):
Press this button instead of the
ENTER button if you wish to trim the
current setting, that is add the value
entered from the numeric keypad to its
current value.
When the SNAPSHOT button 2 is
lit, this button has the effect of adding
the "XPT DISABLE" attribute to the
snapshot.
ENTER: This confirms the value entered.
6 Function selection buttons
Use these buttons for setting the transition
duration, or for saving or recalling data in
registers.
TRANS (transition) RATE: Sets the
transition duration, thus determining
the rate at which it is carried out.
LAST X: Undoes a register recall
operation.
STORE/LEARN button: Saves a key
frame effect or snapshot in a register.
RCALL (recall) button: Recalls the
contents of a register.

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