Polycom IP 320 Administrator's Manual page 358

Polycom soundpoint ip/soundstation ip/ vvx family
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Administrator's Guide for the SoundPoint IP / SoundStation IP / VVX Family
C - 8
For example:
<bitmaps>
<IP_330 ... bitmap.IP_330.68.name="logo-330" />
<IP_400 ... bitmap.IP_400.61.name="logo-430" />
<IP_450 ... bitmap.IP_450.82.name="logo-450" />
<IP_600 ... bitmap.IP_600.83.name="logo-650" />
<IP_4000 ... bitmap.IP_4000.83.name="logo-6000" />
<IP_7000 ... bitmap.IP_7000.84.name="logo-7000" />
</bitmaps>
Next, enable the idle display feature and modify the idle display "animation"
for each model to point to your bitmap (again without the .bmp extension):
<indicators ind.idleDisplay.enabled="1">
<Animations>
<IP_330>
...
<IDLE_DISPLAY ind.anim.IP_330.30.frame.1.bitmap="logo-330"
ind.anim.IP_330.30.frame.1.duration="0"/>
...
</IP_330>
<IP_400>
...
<IDLE_DISPLAY ind.anim.IP_400.30.frame.1.bitmap="logo-400"
ind.anim.IP_400.30.frame.1.duration="0"/>
...
</IP_400>
<IP_450>
...
<IDLE_DISPLAY ind.anim.IP_450.45.frame.1.bitmap="logo-450"
ind.anim.IP_450.45.frame.1.duration="0"/>
...
</IP_450>
<IP_600>
...
<IDLE_DISPLAY ind.anim.IP_600.46.frame.1.bitmap="logo-650"
ind.anim.IP_600.46.frame.1.duration="0"/>
...
</IP_600>
<IP_4000>
...
<IDLE_DISPLAY ind.anim.IP_4000.45.frame.1.bitmap="logo-6000"
ind.anim.IP_4000.45.frame.1.duration="0"/>
...
</IP_4000>
<IP_7000>
...
<IDLE_DISPLAY ind.anim.IP_7000.46.frame.1.bitmap="logo-7000"
ind.anim.IP_7000.46.frame.1.duration="0"/>
...

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