Yamaha A3000 Owner's Manual page 338

Yamaha professional sampler owner's manual a3000
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Effect type list
No.
Effecttype
25
Comp (COMPRESSOR)
26
Comp+DS (COMP+DIST)
27
NoiseGt (NOISE GATE)
28
Chorus (CHORUS)
29
Celeste (CELESTE)
30
Flanger (FLANGER)
31
Sympho (SYMPHONIC)
32
Phaser1 (PHASER 1)
33
Phaser2 (PHASER 2)
34
Pitch1 (PITCH CHANGE 1)
35
Pitch2 (PITCH CHANGE 2)
36
Detune (ENSEMBLE DETUNE)
37
Rotary (ROTARY SPEAKER)
38
Rot2Way (2WAY ROTARY SPEAKER)
39
Tremolo (TREMOLO)
40
AutoPan (AUTO PAN)
41
Ambienc (AMBIENCE)
42
3Delay (DELAY L,C,R)
43
2Delay (DELAY L,R)
44
Echo (ECHO)
45
X-Delay (CROSS DELAY)
46
Dly+Pan (DELAY+AUTO PAN)
47
Hall (HALL)
48
Room (ROOM)
49
Stage (STAGE)
50
Plate (PLATE)
51
WhiteRm (WHITE ROOM)
52
Tunnel (TUNNEL)
53
Basemnt (BASEMENT)
54
Canyon (CANYON)
Appendix
336
Effect
Holds down the output level when a specified input level is exceeded.
A sense of attack can also be added to the sound.
Since a Compressor is included in the first stage, steady distortion
can be produced regardless of changes in input level.
Gates the input when the input signal falls below a specified level.
This is effective when you wish to decrease the noise at the A/D input.
Standard chorus effect.
Uses a three-phase LFO to add more modulation and width to the
sound.
Creates a sound reminiscent of a jet airplane.
Adds more stages to the modulation of Celeste.
Cyclically modulates the phase to add modulation to the sound.
Cyclically modulates the phase to add modulation to the sound.
Changes the pitch of the input signal.
Changes the pitch of the input signal.
Chorus effect without modulation, created by adding a slightly pitch-
shifted sound.
Simulates a rotary speaker.
Simulates a rotary speaker.
Cyclically modulates the volume.
Cyclically moves the sound between left and right, front and back.
Blurs the stereo positioning of the sound to add spatial width.
Produces three delayed sounds: L, R and C (center).
Produces two delayed sounds: L and R. Two feedback delays are
provided.
Two delayed sounds (L and R), and independent feedback delays for
L and R.
The feedback of the two delayed sounds is crossed.
Delayed sound is cyclically moved between left and right.
Reverb simulating the acoustics of a hall.
Reverb simulating the acoustics of a room.
Reverb suitable for a solo instrument.
Reverb simulating a plate reverb unit.
Unique short reverb with a bit of initial delay.
Simulates a cylindrical space expanding to left and right.
Reverb with unique reverberation following a slight initial delay.
Creates the sound of an imaginary space in which the sound expands
limitlessly.

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