Loading and Splitting
Loading and Splitting
After debugging the
create output files used by the actual processor. The file(s) may reside on
another processor (host) or may be burned into a PROM.
The VisualDSP++ 3.5 Loader Manual for 16-Bit Processors provides
detailed descriptions of the processes and options to generate boot-load-
able
(loader) files for the approprate target processors. This manual
.LDR
also describes splitting (when used), which creates non-bootloadable files
that execute from the processor's external memory.
In general:
• The Blackfin processors use the loader (
bootloadable image (
to the processor (PROM or host processor).
• The ADSP-218x loader/splitter (
executable files into boot-loadable (or non-bootable) files for
ADSP-218x DSPs.
• The ADSP-219x loader/splitter (
bootstream, non-boot-stream, or combinational output for
ADSP-219x DSPs (ADSP-2191/2195/2196 DSPs as well as
ADSP-21990/21991/21992 DSPs).
• The ADSP-2192 loader utility (
executable files (
ADSP-2192-12 DSP.
Figure 1-3
shows a simple application of the loader. In this example, the
loader's input is a single executable (
up to two
.DXE
1-8
file, you process it through a loader or splitter to
.DXE
file), which resides in memory external
.LDR
) into a boot-loadable file (
.DXE
files as input plus one boot kernel file (
VisualDSP++ 3.5 Linker and Utilities Manual
elfloader.exe
) is used to convert
elfspl21.exe
elfloader.exe
) is used to convert
elfloader.exe
). The loader can accommodate
.DXE
for 16-Bit Processors
) to yield a
) is used to create
) for the
.H
).
.DXE
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