Linking - Analog Devices VisualDSP++ 3.5 Manual

Linker and utilities manual for 16-bit processors
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Linking

Linking
After you have (compiled and) assembled source files into object files, use
the linker to combine the object files into an executable file. By default,
the development software gives executable files a
(Figure
1-2).
Figure 1-2. Linking Diagram
Linking enables your code to run efficiently in the target environment.
Linking is described in detail in Chapter 2, "Linker".
When developing a new project, use the Expert Linker to generate
the project's
1-6
Library Files
Object Files
(.DOJ)
Linker Description
File (.LDF)
file. See Chapter 4,
.LDF
VisualDSP++ 3.5 Linker and Utilities Manual
.DXE
(.DLB)
Executables
(.DXE, .SM, .OVL)
Linker
Project Options
Dialog Box Settings
"Expert
extension
Linker".
for 16-Bit Processors

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