Analog Devices VisualDSP++ 3.5 Manual page 297

Linker and utilities manual for 16-bit processors
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LDF Programming Examples for Blackfin Processors
INPUT_SECTIONS
INPUT_SECTIONS( $OBJECTS(cplb) $LIBRARIES(cplb))
INPUT_SECTIONS
INPUT_SECTIONS
INPUT_SECTION_ALIGN(1)
INPUT_SECTIONS
INPUT_SECTION_ALIGN(1)
INPUT_SECTIONS
} >MEM_PROGRAM
stack
{
INPUT_SECTIONS
} >MEM_STACK
heap
{
// Allocate a heap for the application
ldf_heap_space = .;
ldf_heap_end =
ldf_heap_space + MEMORY_SIZEOF(MEM_HEAP) - 1;
ldf_heap_length = ldf_heap_end - ldf_heap_space;
} >MEM_HEAP
OVERLAY_INPUT {
// The output archive file "overlay1.ovl" will
// contain the code and symbol table for this
// overlay
OVERLAY_OUTPUT( overlay1.ovl )
/* Only take the code from the file overlay1.doj.
If this code needs data, it must be either the INPUT of a
data overlay or the INPUT to non-overlay data memory. */
VisualDSP++ 3.5 Linker and Utilities Manual
for 16-Bit Processors
( $OBJECTS(data1) $LIBRARIES(data1) )
( $OBJECTS(cplb_code) $LIBRARIES(cplb_code))
( $OBJECTS(cplb_data) $LIBRARIES(cplb_data))
( $OBJECTS(constdata) $LIBRARIES(constdata))
( $OBJECTS(ctor) $LIBRARIES(ctor) )
$OBJECTS(stack) )
C-19

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