Analog Devices VisualDSP++ 3.5 Manual page 321

Linker and utilities manual for 16-bit processors
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{INPUT_SECTIONS($PSH0_OBJECTS(seg_pmco)
$LIBRARIES(seg_pmco)) }
dxe_pmda
{INPUT_SECTIONS($PSH0_OBJECTS(seg_pmda)
$LIBRARIES(seg_pmda)) }
dxe_dmda
{INPUT_SECTIONS($PSH0_OBJECTS(seg_dmda)
$LIBRARIES(seg_dmda)) }
dxe_init
{INPUT_SECTIONS($PSH0_OBJECTS(seg_init)
$LIBRARIES(seg_init)) }
dxe_rth
{INPUT_SECTIONS($PSH0_OBJECTS(seg_rth)
$LIBRARIES(seg_rth))
stackseg {
ldf_stack_space = .;
ldf_stack_length = 0x2000;
heap {
ldf_heap_space = .;
ldf_heap_end = ldf_heap_space + 0x2000;
ldf_heap_length = ldf_heap_end - ldf_heap_space;
} > seg_heap
}
}
// The last project defined in this LDF is another DXE
// project. This PROCESSOR project will be linked against both
// the SHARED and the PSH0 DXE projects defined above.
PROCESSOR PSH1 {
$PSH1_OBJECTS = psh1.doj, 219x_hdr.doj;
LINK_AGAINST(shared.sm, psh0.dxe)
OUTPUT(psh1.dxe)
SECTIONS {
dxe_pmco
{INPUT_SECTIONS( $PSH1_OBJECTS(seg_pmco)
$LIBRARIES(seg_pmco)) }
dxe_pmda
{INPUT_SECTIONS( $PSH1_OBJECTS(seg_pmda)
$LIBRARIES(seg_pmda)) }
dxe_dmda
VisualDSP++ 3.5 Linker and Utilities Manual
for 16-Bit Processors
LDF Programming Examples for ADSP-21xx DSPs
// allocate a stack for the application
// allocate a heap for the application
}
}
> seg_pmco
> seg_pmda
> seg_dmda
> seg_init
> seg_rth
> seg_stak
> seg_pmco
> seg_pmda
D-21

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