LDF Commands
FILL(hex number)
In a
section_command
or advancing the current location counter) with hexadecimal numbers.
L
FILL()
By default, the linker fills gaps with zeros. Specify only one
mand per output section. For example,
FILL (0x0)
or
FILL (0xFFFF)
PLIT{plit_commands}
In a
section_command,
dure linkage table (PLIT). It contains its own labels and expressions.
For more information, see "PLIT{}" on page 5-34.
OVERLAY_INPUT{overlay_commands}
In a
section_command
gram to place in an overlay executable (
on overlays, see
"OVERLAY_GROUP{}" on page
"Linking for Overlay Memory" on page C-17
ADSP-218x DSPs" on page
The
overlay_commands
mands:
INPUT_SECTIONS()
OVERLAY_OUTPUT()
The
overlay_memory_segment
overlay section is placed in an overlay memory segment. Some overlay sec-
tions, such as those loaded from a host, need not be included in the
3-46
, the
FILL()
can be used only within a section declaration.
a
PLIT{}
,
OVERLAY_INPUT{}
"Memory Management Using Overlays" on page 5-4
D-23.
item consist of at least one of the following com-
,
OVERLAY_ID()
,
,
ALGORITHM()
item (optional) determines whether the
VisualDSP++ 3.5 Linker and Utilities Manual
command fills gaps (created by aligning
command declares a locally scoped proce-
identifies the parts of the pro-
file). For more information
.OVL
5-29. For overlay code examples, see
and
"Overlays Used With
,
NUMBER_OF_OVERLAYS()
RESOLVE_LOCALLY()
com-
FILL()
and
,
, or
.
SIZE()
for 16-Bit Processors
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