Creating A Library From Visualdsp; Making Archived Functions Usable - Analog Devices VisualDSP++ 3.5 Manual

Linker and utilities manual for 16-bit processors
Hide thumbs Also See for VisualDSP++ 3.5:
Table of Contents

Advertisement

Creating a Library From VisualDSP++

Within the VisualDSP++ development environment, you can choose to
create a library file as your project's output. To do so, specify DSP library
file as the target type on the Project page of the Project Options dialog
box.
VisualDSP++ writes its output to
the contents of a library file or perform any other operations on it, run the
archiver from the
mand-Line Reference" on page
To maintain code consistency, use the conventions in
When you create a library, VisualDSP++ writes
<projectname>.DLB
Table 6-1. File Name Extensions used with Archiver
Extension
.DLB
.DOJ
.TXT

Making Archived Functions Usable

In order to use the archiver effectively, you must know how to write
archive files, which make your DSP functions available to your code (via
the linker), and how to write code that accesses these archives.
Archive usage consists of two tasks:
• Writing archive routines , functions that can be called from other
programs
• Accessing archive routines from your code
VisualDSP++ 3.5 Linker and Utilities Manual
for 16-Bit Processors
<projectname>.DLB
command line (as shown in
elfar
6-11).
.
File Description
Library file
Object file. Input to archiver.
Text file used as input with the
. To modify or list
"Archiver Com-
Table
switch
-i
Archiver
6-1.
6-3

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the VisualDSP++ 3.5 and is the answer not in the manual?

Questions and answers

Related Products for Analog Devices VisualDSP++ 3.5

Table of Contents