Native Instruments MASCHINE MIKRO MK2 Manual page 23

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Basic Concepts
Names and Concepts You Should Know
Group is mapped to one of the 16 pads on the MASCHINE hardware controller, so you can play
the Sounds by pressing the pads. Refer to chapter
↑4, Working with Sounds
for more informa-
tion on Sounds.
Groups
A Group contains 16 Sound slots, each of which can hold one Sound. In addition to the effects
applied to an individual Sound, a Group can have up to 4 insert effects. These affect all the
Sounds in the Group. A Group can also contain up to 64 Patterns assigned from one of the
four Pattern Banks. Refer to chapter
↑5, Working with Groups
for more information on Groups.
Master
This is where all audio signals from each of the Groups and Sounds come together and get
mixed. The Master bus can also host up to four insert effects of its own, these effects are ap-
plied to all Groups and the Sounds within them. More information on the Master can be found
in chapter
↑12, The
Master.
Patterns
A Pattern is a sequence that plays Sounds from the current Group. A Pattern is therefore usu-
ally linked to a Group since it is a part of the Group; however you can also save it independent-
ly from the Group. This is useful if you want to try out different drum kits with the same Pat-
tern or different Sounds with a given melody. More information on Patterns can be found in
chapter
↑5.3.2, Importing MPC Program Files
and chapter
↑7, Working with Patterns (Soft-
ware).
Scene
A Scene is a combination of Clips for your different Groups. Each Clip references a specific
Pattern of a Group. In a Scene you can create one Clip for each Group. Scenes are located in
the Arranger. They can be used to build up a finished arrangement or to trigger different parts
of a song during a live performance.
MASCHINE MIKRO MK2 - Manual - 23

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