Korg M3 Parameter Manual page 586

Music workstation/sampler
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KARMA GE guide
but "back-to-back." Drum Pattern 1 can be linked to Drum
Pattern2. Drum Pattern 2 can be linked to Drum Pattern 3. If
both Drum Pattern 1 and 2 are linked, then all 3 are linked.
This can be used to create lengthy drum grooves or melodic
phrases, have drum kits change for parts of a phrase, have
melodic patterns change to using different pitches or
octaves, etc.
Notes Played = Rows
0: Off
1: On
1: On
The number of keys pressed on the keyboard determines
which rows of the 3 Drum Patterns are played. If only one
key is pressed, then only the notes indicated by the first row
of the Drum Pattern (lowest row of the 7 rows specifying
drum notes) are generated. If 3 keys are pressed, then only
the notes specified by the lowest three rows are generated.
This can be used to simulate the Korg Triton Arpeggiator
setting "Fixed Tone Mode": Trigger As Played.
Wrap Bottom
Wrap Top
0...127: C–1...G9
Sets an overall range within which notes from all 3 Drum
Patterns will be limited. Notes going beyond the range will
be transposed by however many octaves necessary to keep
them within the specified range. This is mainly intended for
use with melodic patterns that are being transposed by
using the Keyboard Track feature.
Repeat On/Off Pattern
Allows an individual Drum Pattern to have its Melodic
Repeat settings in the Phase Pattern set to one of three states:
0: Off
Melodic Repeat will be turned off in each step of the Phase
Pattern, for the specified Drum Pattern.
1: On
Melodic Repeat will be turned on in each step of the Phase
Pattern, for the specified Drum Pattern.
2: As Stored
Melodic Repeat will be set to the internally stored settings of
the GE, for each Phase Pattern Step. This means that repeats
can be on in some steps, and off in others, such as just
generating repeated notes in the last bar of a four bar
pattern.
Repeat On/Off Combs (Combinations)
Allows all three Drum Patterns to have their Melodic Repeat
settings in the Phase Pattern controlled at the same time, in
various combinations. This allows you to use a single RT
Control (such as a slider in the Real-Time Controls Editor) to
control all three Patterns at the same time. The values 0–8
select one of 9 different combinations, shown in the
following table:
576
Off
Melodic Repeat will be turned off in each step of the Phase
Pattern, for the specified Drum Patterns.
On
Melodic Repeat will be turned on in each step of the Phase
Pattern, for the specified Drum Patterns.
As Stored
[0, 1]
Melodic Repeat will be set to the internally stored settings of
the GE, for each Phase Pattern Step. This means that repeats
can be on in some steps, and off in others, such as just
generating repeated notes in the last bar of a four bar
pattern.
Resync Index Templates
Controls the selection of one of 12 Resync Index Template
settings, which apply different values to each step of the
Resync Index Rows [ri] of the Phase Pattern, in the specified
Drum Pattern's section of the Phase Pattern Drum Activity
Grid. This causes the Drum Pattern's playback indexes to
resynchronize at various steps of the Phase Pattern.
[0...127]
Index Pattern settings may be used to modify a specified
[0...127]
Drum Pattern's playback, often with randomized results,
according to settings in the Phase Group and Index Group.
When doing so, the use of the Index Pattern can cause
playback of the various steps of the Drum Pattern to skip
around and play out of order, creating new variations, often
with a "free-form" improvisational feel. While quite useful,
this can often feel "too syncopated," as the pattern can
become completely disconnected from its original
placement.
However, as playback of the Phase Pattern enters a
[0...2]
particular step, if the Resync Index button [ri] is On, then the
selected Drum Pattern's playback index will be reset to the
position that it normally would be in if it wasn't being
modified by the application of the Index Pattern. This can
"resynchronize" the Drum Pattern back to the downbeat
every four beats, or every two beats, etc., while allowing it
to then begin skipping around again.
As playback of the Phase Pattern enters a particular step, if
the Resync Index button [ri] is Off, no resetting of the Drum
Pattern's index is performed, and the generation of the
Drum Pattern continues from wherever it may be.
The following table illustrates the various values loaded into
the Phase Pattern when a Resync Index Template is loaded
for a particular Drum Pattern:
[0...8]
[–1: As Stored, 0...13]

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